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MorphX

A Bedrock morph add-on that lets players transform into 40+ creatures, machines, and fantasy entities by unlocking morphs using the Soul Stone.”
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MorphX_V1.1.2.mcaddon

File nameMorphX_V1.1.2.mcaddon
Uploader
Kareo_GamerzKareo_Gamerz
Uploaded
Oct 13, 2026
Downloads
11.3K
Size
1.7 MB
File ID
9154469
Type
R
Release
Supported game versions
  • 26.50
  • 26.40
  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0

What's new

⚡ MorphX V1.1.2 – The Power Update Changelog


🌟 Major Highlights & New Features

  • Dual Activation Ability System: Morphs now support specialized Item Tap and Power Crystal Tap abilities.
  • On-Screen Cooldown Timers: Exact cooldown timers for every ability are now displayed in real time on the action bar.
  • Dynamic Inventory Swapping: Switching morphs automatically removes the previous ability item and equips the new one instantly.
  • New Full Morphs Added: Spider, Blaze, Phantom, and Dolphin are now officially playable morphs with custom textures and dedicated UI icons.
  • Refined Flight Mechanics: Ghast, Phantom, Vex, Blaze, and Allay feature automatic aerial levitation, with safe slow-fall descent when sneaking.

🔮 Ability Breakdown

🗡️ Item-Triggered Powers (Tap Item to Use)

  • Creeper: Added Creeper Blast — safe, controlled explosion (deals high area-of-effect damage and knockback with zero self-harm). (Cooldown: 15s)
  • Enderman: Added Infinite Ender Pearl — instant teleportation with no fall damage. (Cooldown: 3s)
  • Drowned: Added Infinite Trident — throwing projectile that cleanly despawns on impact and returns to your inventory. Includes permanent Water Breathing and surface daylight burning. (Cooldown: 3s)
  • Ghast: Added Ghast Fireball projectile launcher. (Cooldown: 3s)
  • Goat: Added Goat Jump super vertical leap. (Cooldown: 5s)
  • Pig: Added Turbo Carrot Stick high-speed burst. (Cooldown: 6s)
  • Cow: Added Fresh Milk — cleanses all negative status effects and restores health. (Cooldown: 15s)
  • Chicken: Added Infinite Egg projectile with automatic 2-second recharge. (Cooldown: 2s)
  • Skeleton: Equipped with custom Bow + Infinite Arrows.
  • Piglin & Pillager: Equipped with custom Crossbow + Infinite Arrows.

💎 Power Crystal Powers (Tap Power Crystal to Use)

  • Warden: Added Sonic Boom shockwave blast (deals high piercing damage and heavy knockback). (Cooldown: 10s)
  • Wither: Added Wither Skull explosive projectile. (Cooldown: 10s)
  • Spider: Added Wall Climb (enables vertical wall climbing for 10 seconds). (Cooldown: 12s)
  • Blaze: Added Fire Burst projectile that sets targets on fire. (Cooldown: 8s)
  • Phantom: Added Glide (grants Slow Falling and a speed boost for 8 seconds). (Cooldown: 15s)
  • Vex: Added Blink Strike (short-range instant teleportation combined with strike damage). (Cooldown: 7s)
  • Allay: Added Flutter Dash (upward vertical boost paired with smooth gliding). (Cooldown: 8s)
  • Dolphin: Added Echo Dash (rapid underwater dash and water breathing). (Cooldown: 7s)
  • Zombie: Added Undead Lunge (forward tackle dealing direct damage and Nausea). (Cooldown: 9s)
  • Zombie Villager: Added Infectious Groan (inflicts nearby enemies with Weakness and Nausea). (Cooldown: 10s)
  • Zoglin: Added Rampage Charge with amplified knockback force. (Cooldown: 9s)
  • Vindicator: Added Axe Rampage (grants Strength and a burst of forward momentum for 4 seconds). (Cooldown: 10s)
  • Wandering Trader: Added Vanishing Trick (grants Invisibility and increased speed for 5 seconds). (Cooldown: 14s)
  • Snow Golem: Added Snowball Barrage (fires a rapid 2-shot burst). (Cooldown: 5s)
  • Stray: Added Frost Arrow projectile attack. (Cooldown: 6s)
  • Witch: Added Hex Bottle splash potion throw. (Cooldown: 9s)

🌀 Passive Abilities & Stat Adjustments (Always Active)

  • Iron Golem: Permanent Strength status effect.
  • Slime: Permanent Jump Boost status effect.
  • Cat: Permanently increased movement speed compared to standard player speed.
  • Llama: Added Auto-Spit counter-attack triggered upon landing melee hits. (Cooldown: 6s)
  • Standard Morphs (No Active Powers): Husk, Panda, Sheep.

🛠️ Bug Fixes & Optimizations

  • Movement Rework: Adjusted base walking and sprinting speeds to match default player dynamics, removing previous movement speed caps.
  • Corrupted File Fixes: Repaired corrupted models and animation files for Goblin, Crocodile, and Werewolf.
  • Legacy Control Support: The classic activation method (Sneak + Soul Stone) remains fully functional alongside the new direct-tap interaction.

⚠️ Known Issues & In-Progress Features

  • Stray: Frost Arrow currently behaves as a standard arrow projectile; slowness splash mechanics will arrive in a future update.
  • Witch: Hex Bottle utilizes the default splash potion behavior.
  • Fantasy & Prehistoric Morphs: Ability logic for dinosaurs and select fantasy entities is implemented in the codebase, with full in-game activation scheduled for upcoming patches.