MorphX_V1.1.2.mcaddon
What's new
⚡ MorphX V1.1.2 – The Power Update Changelog
🌟 Major Highlights & New Features
- Dual Activation Ability System: Morphs now support specialized Item Tap and Power Crystal Tap abilities.
- On-Screen Cooldown Timers: Exact cooldown timers for every ability are now displayed in real time on the action bar.
- Dynamic Inventory Swapping: Switching morphs automatically removes the previous ability item and equips the new one instantly.
- New Full Morphs Added: Spider, Blaze, Phantom, and Dolphin are now officially playable morphs with custom textures and dedicated UI icons.
- Refined Flight Mechanics: Ghast, Phantom, Vex, Blaze, and Allay feature automatic aerial levitation, with safe slow-fall descent when sneaking.
🔮 Ability Breakdown
🗡️ Item-Triggered Powers (Tap Item to Use)
- Creeper: Added Creeper Blast — safe, controlled explosion (deals high area-of-effect damage and knockback with zero self-harm). (Cooldown: 15s)
- Enderman: Added Infinite Ender Pearl — instant teleportation with no fall damage. (Cooldown: 3s)
- Drowned: Added Infinite Trident — throwing projectile that cleanly despawns on impact and returns to your inventory. Includes permanent Water Breathing and surface daylight burning. (Cooldown: 3s)
- Ghast: Added Ghast Fireball projectile launcher. (Cooldown: 3s)
- Goat: Added Goat Jump super vertical leap. (Cooldown: 5s)
- Pig: Added Turbo Carrot Stick high-speed burst. (Cooldown: 6s)
- Cow: Added Fresh Milk — cleanses all negative status effects and restores health. (Cooldown: 15s)
- Chicken: Added Infinite Egg projectile with automatic 2-second recharge. (Cooldown: 2s)
- Skeleton: Equipped with custom Bow + Infinite Arrows.
- Piglin & Pillager: Equipped with custom Crossbow + Infinite Arrows.
💎 Power Crystal Powers (Tap Power Crystal to Use)
- Warden: Added Sonic Boom shockwave blast (deals high piercing damage and heavy knockback). (Cooldown: 10s)
- Wither: Added Wither Skull explosive projectile. (Cooldown: 10s)
- Spider: Added Wall Climb (enables vertical wall climbing for 10 seconds). (Cooldown: 12s)
- Blaze: Added Fire Burst projectile that sets targets on fire. (Cooldown: 8s)
- Phantom: Added Glide (grants Slow Falling and a speed boost for 8 seconds). (Cooldown: 15s)
- Vex: Added Blink Strike (short-range instant teleportation combined with strike damage). (Cooldown: 7s)
- Allay: Added Flutter Dash (upward vertical boost paired with smooth gliding). (Cooldown: 8s)
- Dolphin: Added Echo Dash (rapid underwater dash and water breathing). (Cooldown: 7s)
- Zombie: Added Undead Lunge (forward tackle dealing direct damage and Nausea). (Cooldown: 9s)
- Zombie Villager: Added Infectious Groan (inflicts nearby enemies with Weakness and Nausea). (Cooldown: 10s)
- Zoglin: Added Rampage Charge with amplified knockback force. (Cooldown: 9s)
- Vindicator: Added Axe Rampage (grants Strength and a burst of forward momentum for 4 seconds). (Cooldown: 10s)
- Wandering Trader: Added Vanishing Trick (grants Invisibility and increased speed for 5 seconds). (Cooldown: 14s)
- Snow Golem: Added Snowball Barrage (fires a rapid 2-shot burst). (Cooldown: 5s)
- Stray: Added Frost Arrow projectile attack. (Cooldown: 6s)
- Witch: Added Hex Bottle splash potion throw. (Cooldown: 9s)
🌀 Passive Abilities & Stat Adjustments (Always Active)
- Iron Golem: Permanent Strength status effect.
- Slime: Permanent Jump Boost status effect.
- Cat: Permanently increased movement speed compared to standard player speed.
- Llama: Added Auto-Spit counter-attack triggered upon landing melee hits. (Cooldown: 6s)
- Standard Morphs (No Active Powers): Husk, Panda, Sheep.
🛠️ Bug Fixes & Optimizations
- Movement Rework: Adjusted base walking and sprinting speeds to match default player dynamics, removing previous movement speed caps.
- Corrupted File Fixes: Repaired corrupted models and animation files for Goblin, Crocodile, and Werewolf.
- Legacy Control Support: The classic activation method (Sneak + Soul Stone) remains fully functional alongside the new direct-tap interaction.
⚠️ Known Issues & In-Progress Features
- Stray: Frost Arrow currently behaves as a standard arrow projectile; slowness splash mechanics will arrive in a future update.
- Witch: Hex Bottle utilizes the default splash potion behavior.
- Fantasy & Prehistoric Morphs: Ability logic for dinosaurs and select fantasy entities is implemented in the codebase, with full in-game activation scheduled for upcoming patches.
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