Minesia

An addon meant to create a new world.

File Details

Minesia 0.0.1

  • R
  • Feb 26, 2026
  • 647.25 KB
  • 12
  • 26.0.02+4

File Name

Minesia 0.0.1.mcaddon

Supported Versions

  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130

0.0.1

2026.2.26

More important updates are marked with @, which should be converted to bold or subheadings in the changelog ——

Improved ActionBar Display

Used new characters for display, making the appearance more concise and compact

Added Equipment Merchant - Victor

Can trade equipment with currency:

  • Spawns in villages, plains, desert, savanna, taiga, and snowy biomes
  • Light level requirement: 7-15 (daytime)
  • Density limit: Maximum 1 per chunk surface

Added Currency Merchant - Ryaman

Can exchange currencies:

  • Behaves like the Wandering Trader

Modified Vanilla Weaponsmith and Librarian Trade Tables

Removed level unlock mechanism and added addon-specific trade items

Optimized Lore Description System

Set effect descriptions, custom event descriptions, and flavor (lore) descriptions are now managed separately with individual colors and priority (order) levels

  • Custom event descriptions now display above set effect descriptions

Removed All Non-Adaptive Changes to Vanilla Weapons

For example, shields no longer provide extra health

Added Many New Weapons and Items:

New Weapons

  • Desert Scythe: Damage 7~10, 25% chance to slow target for 5 seconds on attack, stamina cost 4, has scythe sweep effect
  • Duty Ice: Damage 5~8, 25% chance to chill target for 10 seconds on attack (slowness + mining fatigue + weakness), stamina cost 3
  • Ender Pearl Sword: Damage 5~7, teleports target on attack, teleports target 4 blocks up when equipped in offhand, stamina cost 3
  • Pioneer: Damage 10~15, 25% chance to slow target III for 5 seconds on attack, consumes 5 extra stamina when triggered, stamina cost 3
  • Selfish: Damage 5~10, 25% chance to weaken target for 5 seconds on attack, stamina cost 3
  • Black Dagger: Damage 2~7, 25% chance to wither target for 2 seconds on attack, stamina cost 2
  • White Golden Sword: Damage 7~9, randomly consumes 0-2 durability on each attack, stamina cost 2
  • The Forest: Damage 5~7, poisons target on attack, stamina cost 3
  • Flamie: Damage 4~7, sets target on fire for 2 seconds on attack when equipped in offhand, stamina cost 3

New Offhand Items

  • Life Stone: When equipped in offhand, increases max health by 50%
  • Statue Totem: When equipped in offhand, increases max health by 25% and stamina by 80%, recovers 1 stamina every half second, consumes item when health drops below 4 to grant buffs (resistance + fire resistance + regeneration)
  • Spider Leg: When equipped in offhand, recovers 1 stamina every 5 ticks

Fixes

  • Fixed missing raise_arms animation for Ryaman ——