File Details
Minesia 0.0.1
- R
- Feb 26, 2026
- 647.25 KB
- 12
- 26.0.02+4
File Name
Minesia 0.0.1.mcaddon
Supported Versions
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
0.0.1
2026.2.26
More important updates are marked with @, which should be converted to bold or subheadings in the changelog ——
Improved ActionBar Display
Used new characters for display, making the appearance more concise and compact
Added Equipment Merchant - Victor
Can trade equipment with currency:
- Spawns in villages, plains, desert, savanna, taiga, and snowy biomes
- Light level requirement: 7-15 (daytime)
- Density limit: Maximum 1 per chunk surface
Added Currency Merchant - Ryaman
Can exchange currencies:
- Behaves like the Wandering Trader
Modified Vanilla Weaponsmith and Librarian Trade Tables
Removed level unlock mechanism and added addon-specific trade items
Optimized Lore Description System
Set effect descriptions, custom event descriptions, and flavor (lore) descriptions are now managed separately with individual colors and priority (order) levels
- Custom event descriptions now display above set effect descriptions
Removed All Non-Adaptive Changes to Vanilla Weapons
For example, shields no longer provide extra health
Added Many New Weapons and Items:
New Weapons
- Desert Scythe: Damage 7~10, 25% chance to slow target for 5 seconds on attack, stamina cost 4, has scythe sweep effect
- Duty Ice: Damage 5~8, 25% chance to chill target for 10 seconds on attack (slowness + mining fatigue + weakness), stamina cost 3
- Ender Pearl Sword: Damage 5~7, teleports target on attack, teleports target 4 blocks up when equipped in offhand, stamina cost 3
- Pioneer: Damage 10~15, 25% chance to slow target III for 5 seconds on attack, consumes 5 extra stamina when triggered, stamina cost 3
- Selfish: Damage 5~10, 25% chance to weaken target for 5 seconds on attack, stamina cost 3
- Black Dagger: Damage 2~7, 25% chance to wither target for 2 seconds on attack, stamina cost 2
- White Golden Sword: Damage 7~9, randomly consumes 0-2 durability on each attack, stamina cost 2
- The Forest: Damage 5~7, poisons target on attack, stamina cost 3
- Flamie: Damage 4~7, sets target on fire for 2 seconds on attack when equipped in offhand, stamina cost 3
New Offhand Items
- Life Stone: When equipped in offhand, increases max health by 50%
- Statue Totem: When equipped in offhand, increases max health by 25% and stamina by 80%, recovers 1 stamina every half second, consumes item when health drops below 4 to grant buffs (resistance + fire resistance + regeneration)
- Spider Leg: When equipped in offhand, recovers 1 stamina every 5 ticks
Fixes
- Fixed missing raise_arms animation for Ryaman ——