1.7.0 Behaviour Pack
What's new
1.7.0 UPDATE (Exploration & Expeditions):
Additions:
*Added 4 new Overworld biomes: Dead Sea, Drylands, Ice Caverns and Lavender Fields
*Added 4 new hostile mobs: Dead Crawfish (spawns in Dead Sea) Strata Boulder (spawns in Drylands at night), Rime Walker (spawns in Ice Caverns) and Iceologer (spawns in a new camp structure on mountains)
*Added Hardened Iceball and Frost Sceptre weapons
*Added Frozen Flesh + blocks, Starfish, Lavender flowers, Cattails and Waterlilies
*Added Shroomlight Bug Hives to the forests of the Nether
*Added cracked variants for Sulfur and Cinnabar bricks
*Added stairs, slabs and walls for Marinestone, Netherrack and End Stone
*Added 2 new wood types: Azalea wood and Twisted wood, the latter of which is found in the End on a new floating island variant
*Added a new Music Disc, which you can obtain the fragments for by killing an Iceologer with a certain icy weapon
*Added Disc Fragments for Bounce music disc
*Added a new variant of the Frog, which you can raise in Jungle biomes and use to get a new Froglight variant
*Added many new world generation features:
**Illager camps in various biomes around the world
**Oasis in Deserts
**Giant bamboo stalks in Bamboo Jungles
**Colossal mushrooms on Mushroom Islands
**Ice Chambers in the Ice Caverns
**Sculk mounds in the Deep Dark
**Piglin Mineshafts underneath the Nether Wastes
**Spikes across the Nether and End
Changes:
*Changed the textures of Bone, Spyglass, Ruby Ore, Palm Wood set, Marine Rubble and Marinestone
*All Orxes now have a Deepslate variant that spawns under y level 0 (or you can spawn them in using this command: /summon tweaks:[MINERAL]_orx ~ ~ ~ facing @p tweaks:deepslate)
*Patches of Strata no longer generate in the Badlands biome, instead you must venture to the new Drylands biome to find this block
*Big Dripleaves will now generate in Swamp biomes
*Patches of Sandstone now generate in Desert and Badlands biomes, and patches of Coarse Dirt generate on Mooshroom Islands
*Seashells can now be found on the ocean floor
*Many of the plants and flowers from the addon can now be put in a Flower Pot
*Many blocks from the addon can now be waterlogged, or will break if touched by water/pushed by a piston
*Pickblocking or using silk touch on the blocks that are placed using an item (like flowers and plants) now just gives you the item, not a block version of it
*A Nautilus Shell can now be crafted into the placeable variant
*Amethyst Shatterer no longer applies slowness to enemies when attacking
*Fishing in the Sulfur Caves and Dappled Forest biomes can now yield unique loot
*Ancient Debris and Bismuth Ore can now only be smelted inside a blast furnace
*TNT can now be crafted using Red Sand or Soul Sand
*Palm planks can now be used to craft a Wooden Spear
*Palm boat with chest can now be used as fuel in a furnace
*The Old End Tower structure now has an additional cracked variant, when the structure spawns it has a 50% chance to be either the normal one or the cracked one
*Whitecap Mushrooms now have an ever taller variant that they can rarely spawn as or grow into when bonemealed
*Spyglass now has a new model
*Chorungus can now be placed on Mycelium
*End Stone can no longer be stonecut into bricks or variants
*Permafrost, Fossilised Sculk and Soul Iron Ore will now only drop items if mined with a pickaxe, hoe or shovel respectively, and will drop more if mined with a Fortune tool
*The custom boats will no longer take fall damage, meaning you can now ride them off a cliff and be able to survive
*The custom fences can now have Leads attached to them
*Many blocks from the addon will now only drop if broken with a pickaxe
*Bismuth Bench and Bismuth Soul Binder now have tooltips hinting at what their functionality is
*Coral can now be used to craft Coral Blocks
*Cherry Grove biomes now have a higher chance to spawn Pink Sheep
*You can now shear the fungi off Wart Crushers
*Skeletal Swimmers will now more consistently attack you
*Guardian Vexes will now attack Creepers again (this was changed in a previous update)
*Zombies can now be converted into Rime Walkers by freezing them in Powder Snow
*Evokers now have a chance to spawn holding a Totem, which can make them a bit more difficult to kill!
*Dripstone Hob will no longer drop Raw Copper when killed
*Frost Bites and Shroomlight Bugs will now have different attack effects depending on the current world difficulty
*Lush Caves biome now has a fog effect
*Removed the feature of Zombie Horses attacking animals
Fixes:
*Fixed a bug where bonemealing the new flowers from the addon or using the Bismuth Soul Binder would play the player hurt sound
*Fixed the Palm Door and Palm Trapdoor being broken
*Fixed Raw Bass not being able to be cooked
*Fixed the Illusioner having missing subtitles in the last update
*Fixed the Grindstone recipe being broken
*Fixed the custom Boats and Chest Boats flashing red when hit
*Fixed Side Mushrooms often being floating and not actually attached to trees in world generation
*Fixed the Stonecutter not being able to cut Dried or Murky Bones down into shards
*Fixed mining the ores from this addon with an enchanted pickaxe being broken and giving you more if mined with one that doesn't have fortune
*Fixed Topaz Crystals growing incorrectly and being floating sometimes
*Fixed the Infinipearl not actually being infinite
*Fixed the Pirate ship structure only generating half of the structure for some reason
This mod has no additional files