New_Horizons_x_Forge_Traits_v1.1.53_CRAFT_FIX.mcaddon
What's new
NEW HORIZONS × FORGE TRAITS
v1.1.52 — THE WARP UPDATE
Full Release Changelog 🔥
This is one of the biggest New Horizons updates so far. The Warp Update adds a full new dimension, major Badlands events, Dream Realms, nightmares, Blood Moon improvements, weapon reworks, new progression systems, lore, performance work, and a huge amount of bug fixing.
🌌 THE WARP
- Added the new Warp dimension.
- Yellow/grey wasteland terrain with custom mountains, caves, spikes, ruins and underground generation.
- Added low-gravity movement.
- Added limited breathable air while exploring.
- Added naturally generated air pockets.
- Full Terrarite armor allows stable breathing in the Warp.
- Added Warp Stone, Warp Dirt, Warp Grass and Warp Magma.
- Warp Magma deals extra damage and drains air faster.
- Added Terrarite Ore throughout the dimension.
- Terrarite can be refined into ingots and crafted into gear.
- Added Terra Pickaxe, Axe, Shovel, Sword, Spear and armor.
- Terra Spear causes enemies to float.
- Terra Sword provides special utility.
- Added Terra Men.
- Added hostile Umbra Allays.
- Yellow Eyes allow travel between the Overworld and Warp.
- Beds explode when used inside the Warp.
- Added Warp-specific ambience and effects.
- Heavily improved Warp generation speed and coverage.
- Fixed incomplete terrain cells.
- Fixed giant void holes.
- Fixed hollow mountains reaching toward bedrock.
- Added stronger validation so broken terrain can rebuild when approached.
- Reduced excessive Warp spike generation.
- Improved generation performance without removing content.
👑 TYRANT
- Added the Tyrant, the main Warp boss.
- Custom boss bar.
- Faster and more aggressive than a Warden.
- Can jump and slam the arena.
- Uses long-range attacks and sonic abilities.
- Stage II becomes much more ranged.
- Can heal by stealing health from enemies.
- Slowly regenerates.
- Roars can pull nearby entities toward him.
- Becomes stunned after enough consecutive hits.
- Immune to Warden sonic attacks.
- Attacks Wardens and other major enemies.
- Can summon monsters during combat.
- Added NULL finisher sequence near the end of the fight.
- Tyrant drops high-level Warp rewards including the Stop Clock.
⏱️ STOP CLOCK
- End-game Tyrant reward.
- Temporarily freezes entities and environmental activity.
- Player receives protection while time is stopped.
- Long cooldown prevents constant spam.
❤️🔥 DEVIL'S HEART
- Added the rare Devil's Heart Badlands event.
- A giant fallen skull-sun appears above the Badlands.
- Massive red-sand storm surrounds the event.
- Limited visibility.
- Heavy wind effects.
- Red-sand particles.
- Custom wind particles.
- Custom Devil's Heart sounds.
- Full boss bar and countdown.
- Event becomes significantly more dangerous during its final RAGE phase.
- Players experience a Heat 1/5 → 5/5 system as they approach the Heart.
- High heat causes:
- burning
- damage
- hunger
- slowness
- nausea
- weakness
- violent wind knockback
- Heart pulses can damage and drag players closer.
- Event mobs receive combat buffs.
- Mob waves become faster during Rage.
- Devil's Heart naturally uses:
- Sand Spiders
- Sand Breezes
- Badlands Breezes
- Badlands Creepers
- Parched
- Husks
- Husks can appear wearing diamond armor.
- Strays removed from the event.
- Event can naturally occur only a limited number of times per world.
- Rare chance when entering the Badlands.
- Additional chance after remaining in the biome for a long period.
- Natural Devil's Hearts contain an alternate Badlands Heavy Core.
- If the timer ends before the core is taken, it shatters.
☀️ DEVIL'S HEART SUN
- Skull-sun now floats much higher above the ground.
- Added bright glow.
- Added custom aura particles.
- Full Heart Sun creates a large anti-burning aura.
- Mobs inside the aura are extinguished and protected from fire.
- The sun breaks apart when the event ends.
- Players can mine limited Devil's Heart Fragments.
- Placed fragments glow.
- Placed fragments create a smaller anti-burning field.
- Fragment aura locations persist after reloading the world.
👿 DEMON SOUL + DEVIL'S HEART DRAUGHT
- Added Demon Soul with a custom coded texture.
- Demon Souls can be obtained through Devil's Heart progression.
- Added Devil's Heart Draught.
- Crafted using:
- Demon Soul
- Ominous Bottle
- Drinking it in the Badlands creates a false Devil's Heart.
- False events are designed for grinding.
- They do not contain a Heavy Core.
- They do not consume one of the limited natural Heart appearances.
- Surviving can reward:
- Enchanted Golden Apples
- Diamonds
- Iron
- Netherite
- Raw Terrarite
- Netherite Boots
- Netherite Leggings
- Mending books
- Unbreaking books
🏜️ SUMMONER — DEVIL'S HEART MODE
- Devil's Heart Fragments can now be inserted into the Summoner.
- Starts special Badlands/Sand farming waves.
- Can spawn:
- Sand Spiders
- Sand Breezes
- Badlands Breezes
- Badlands Creepers
- Parched
- Husks
- Complete the full run to consume the fragment.
- Stopping the run early returns it.
🔨 DUNE MACE REWORK
The old underground Burrow ability has been completely removed because of its glitchy movement and camera problems.
New active ability: SANDBREAK
- Fires a powerful sand shockwave forward.
- Approximately 18-block reach.
- Damages multiple enemies.
- Knocks enemies backward and upward.
- 12-second cooldown.
- Added custom sand effects.
Added GRAND SANDBREAK
- Triggered after falling at least 4 blocks.
- Can activate while falling or shortly after landing.
- Wider shockwave.
- Higher damage.
- Stronger launch.
- Bigger impact effect.
- One fall empowers one cast.
The Dune Mace still retains its normal mace smash mechanics.
🌙 DREAM REALMS
Sleeping in an Overworld bed can now pull players into temporary Dream Realms.
- Dreams do not last forever.
- Player returns to their original location afterward.
- Players cannot die while dreaming.
- Dream damage is disabled.
- Dream blocks cannot be stolen or placed.
- Dream mobs cannot destroy the realm.
- Dream loading now verifies terrain before teleporting the player.
- Added emergency fall protection.
- Added internal [Mind] dialogue while dreaming.
There are now 52 total Dream/Nightmare outcomes.
Dream examples include:
- Iron Pool Maze
- Tree Sea
- The Falling Room
- Everybody Is Here
- Stairway With No Sky
- Repeating Bedroom
- Red Moon Garden
- Glass Ocean
- Giant Kitchen
- Upside-Down Village
- Cloud Train
- Library in the Rain
- Mushroom Moon
- Endless Bridge
- Color Tunnels
- Aquarium Hall
- Giant Bed
- Clock Field
- Snow Desert
- Fire Under Ice
- Emerald City
- Station Zero
- Floating Farm
- Checker World
- Bamboo Cathedral
- Honey Hills
- Thousand Lanterns
- Ocean in the Sky
- Jukebox Field
- Silent Village
- Giant Chessboard
- Rainbow River
- Ender Orchard
- Moon Base
- Copper Factory
- and more.
😨 NIGHTMARES
Nightmares are darker variations of dreams focused on isolation and horror.
Examples:
- The Redstone Video — a Redstone YouTuber leads the player into a trap before they wake.
- Do Not Look Back
- The Empty House
- The Red Door
- Faceless Village
- Breathing Cave
- Static Room
- Watching Forest
- Flooded House
- Endless Mine
- Wrong Sunrise
- Empty Station
- The Tall One
- Mirror Hall
- Last Train
NULL and Darkness can appear in nightmares.
The player still cannot actually die inside one.
🌑 BLOOD MOON OVERHAUL
- Fixed Blood Moons appearing with almost no mobs.
- Blood Moon no longer depends entirely on vanilla spawning.
- Added guaranteed capped pressure waves.
- Full Blood Moon roster can now properly appear:
- Stalkers
- Blood Skeletons
- Blood Spiders
- Killagers
- Terra Men
- cavalry
- occasional Elite Wardens
- Terra Men now spawn during Blood Moons.
- Terra Men have a 30% chance to drop a Yellow Eye.
- Spawn caps prevent the system from becoming an infinite lag pile.
🍯 HONEY SLIME
- Repaired Honey Slime texture/model mapping.
- Kept the final corrected user texture.
- Honey Slimes have improved sticky combat behavior.
- Their attacks can apply slowing pressure.
- Reduced unnecessary particle/spawn workload for performance.
⚔️ MOB BEHAVIOR POLISH
No texture changes—behavior only.
- Sand Spiders can pounce.
- Sand Breezes strafe better.
- Badlands Breezes use close-range wind bursts.
- Badlands Creepers reposition more intelligently.
- Crimson Stalkers have improved lunges and targeting.
- Honey Slimes apply sticky pressure.
- Devil's Heart enemies behave more aggressively without relying on massive mob spam.
⛏️ PICKAXE SUPPORT
Expanded custom pickaxe compatibility.
Custom pickaxes now properly support blocks including:
- Deepslate
- Deepslate variants
- Dripstone
- Pointed Dripstone
- Obsidian
- Crying Obsidian
- Ancient Debris
- Tuff
- Calcite
- Basalt
- Blackstone
- Prismarine
- Amethyst
- End Stone
- Warp blocks
- Terrarite blocks
- Nebula blocks
- Crimson blocks
- and other hard blocks.
Pickaxe tiers still keep their proper individual strength levels.
🟠 TERRARITE
- Fixed Raw Terrarite Block using the wrong cooked-looking texture.
- Raw block now visually represents raw Terrarite.
- Terrarite mining/tool compatibility improved.
- Terrarite remains heavily connected to Warp progression.
✨ HOLY STONE
- Holy Stone is now faster to mine.
- Sacrifice is no longer always exactly 5 hearts.
- Minimum sacrifice: 3 hearts.
- Can randomly demand significantly more.
- Sacrifice can leave the player at ½ heart.
- It can never directly kill the player.
- Player is shown the sacrifice cost before accepting.
📖 LORE + FIELD GUIDE
Expanded the New Horizons Field Guide with additional crafting information and lore.
The new story establishes New Horizons as a parallel branch of Minecraft's universe where certain ancient forces were never properly sealed.
Lore now connects:
- The Warp
- Terrarite
- Devil's Heart
- Blade of the Almighty
- Herobrine
- NULL
- Darkness
- ancient relics
- strange world events
Added the Blade of the Almighty recipe to the guide.
⚔️ BLADE OF THE ALMIGHTY
The guide now reveals the recipe:
Phantom Saber + Core of Truth + Great Sword of Life
The Blade remains one of the highest-level weapons in New Horizons.
🚀 PERFORMANCE
Major optimization work without intentionally removing content.
- Reduced unnecessary particle spam.
- Reduced repeated entity scans.
- Added caps to Devil's Heart mobs.
- Devil's Heart mobs clean themselves up when the event ends.
- Heavy Warp generation jobs spread across ticks.
- Reduced several expensive worldgen budgets.
- Reduced repeated Fear Crater scanning.
- Reduced unnecessary Nebula particle work.
- Reduced Honey Slime processing.
- Optimized Tyrant cosmetic scanning.
- Large content systems remain intact.
🛠️ MAJOR FIXES
- Recovered missing scripted abilities/functions multiple times during development.
- Function backbone locked to the last known-good recovery state.
- Fixed malformed Devil's Heart script that could disable the entire scripting module.
- Fixed Honey Slime rendering.
- Fixed Warp terrain holes.
- Fixed hollow Warp mountains.
- Fixed incomplete Warp chunks.
- Fixed Raw Terrarite Block appearance.
- Fixed Blood Moon spawning.
- Fixed Dream Realm void spawning.
- Removed obsolete Fear Spear block while keeping the weapon itself intact.
- Numerous worldgen, behavior, item and performance fixes.
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