Warning do not use with other addons or resource packs that uses player.json as this does not have version 1.3's custom models
New Minecraft Combat System:
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This Addon adds the ability to Attack, Block, and Dodge like in Souls Games
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Each of the 19 weapon types have their own unique attacks, combos, and stances
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Each Stance for the weapons consist of 2 to 5 attacks
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The attacks have their own attributes and multipliers
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Three Main Damage Types(Inspired by Library of Ruina):
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Slash: Is the basic, Balanced Attack, Stance Damage, Clash Power
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Pierce: Has the Highest Attack but Lower Poise and Clash Power
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Blunt: Has the Highest Stance Damage, but Lower Attack with Medium Clash Power
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You Can Dodge
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In this version some weapons only have front and backdodge, those with rolling animations
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Not all weapons have a dodge animation on this version
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Blocking
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Blocking in this addon is dynamic and parry based, Inspired by sekiro
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There is no bar on this version
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If you only managed to block you would take posture damage while your opponent takes half of the damage aswell
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Clashing
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When mobs attack there will appear a green circle on them this indicates that you should attack
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Upon attacking you will clash the mob effectively stopping the attack if you win
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To win a clash your weapon's clash power must be higher
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Abilities
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The abilities are still a work in progress
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you have a Heavy Attack as the first ability
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you have a Power Up as the second
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and the third depends on the weapon you have(weapon specialty)
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The charge ability is block for most weapons, and thrust for some polearms.
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You can freely change the abilities and their arrangements in the ability changing table
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You can write abilities in the ability writing table
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You will need to configure your weapons and mobs with the config.js file on scripts folder of the addon if you want to add compatibility


