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Loot Beams - Rarity Light Beams for Dropped Items

Valuable drops glow with a soft beam coloured by value - green, blue, purple, orange - so you never lose loot again. No experiments needed.
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Description

Valuable drops glow, so you never lose loot again.

Every valuable item on the ground gets a soft column of light and a glowing halo, coloured by how much it is worth - the way loot games do it:

  • Green - useful: gold, ender pearls, saddles, name tags, music discs
  • Blue - rare: diamonds, emeralds, golden apples, enchanted books, anything enchanted
  • Purple - epic: netherite, totems, elytra, tridents, shulker boxes, the mace
  • Orange - legendary: enchanted golden apples, nether stars, hearts of the sea, the dragon egg, beacons

Cobblestone, bones and rotten flesh get nothing, so a mob farm does not turn into a forest of light.

Turn it off when you want

Type /lootbeams to turn the beams off or on, just for you. No cheats needed.

No experiments needed

Uses only the stable Script API. No experiments to turn on.

Works where you play

Single player, Realms and servers with the add-on. Phone, tablet and Windows.

Items from other add-ons

They get a blue beam when they are enchanted. Bedrock's scripts cannot read an item's rarity, so other add-ons' rare items are not coloured on their own.

Also on Java

Loot Beams exists for Java Edition with the same tiers and colours.

Achievements

Like every add-on with a behavior pack installed outside the Marketplace, this one turns off achievements in the world you use it on (a Minecraft rule since 26.50, not something we can change). Try it in a separate world if you collect them.

Made by an indie dev with help from AI tools; the logic is tested on the official Bedrock Dedicated Server.

The Loot Beams - Rarity Light Beams for Dropped Items Team

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