Logistics-Node-v2.2.6.mcaddon
What's new
Logistics Node 2.2.6 Release Notes
Logistics Node 2.2.6 is a major expansion of the storage and item logistics system, with a strong focus on network-wide inventory access, remote storage, crafting, safer item operations, and better scalability.
What's New
Storage Network
- Discover connected storage containers across the node network.
- Combine multiple physical inventories into a unified network inventory.
- Track local and remote storage locations.
- Support branches, loops, topology changes, and duplicate-container protection.
- Automatically update network contents when containers or connections change.
Network Controller
- Browse the complete network inventory from a centralized terminal.
- Search stored items and navigate multi-page inventories.
- View total quantities across multiple storage locations.
- Extract items directly to the player inventory.
- Deposit items directly into network storage.
- Access local and remote storage through the same interface.
- Display English or Japanese Minecraft item names according to the client language.
Crafting Terminal
- Craft items through the storage network.
- Use ingredients supplied by network storage.
- Includes safeguards against consuming ingredients when crafted output cannot be stored safely.
Remote Order
- Remotely browse network inventory.
- Search and withdraw stored items.
- Access the Crafting Terminal remotely.
- Improved UI lifecycle and inventory synchronization.
Remote Storage Networks
- Connect storage networks over long distances with Ender Nodes.
- Support SEND / RECEIVE roles and independent channels.
- Access storage across the Overworld, Nether, and The End.
- Combine local and remote items in the Network Controller.
- Continue tracking network state as remote topology changes.
Large Container
- Added a dedicated high-capacity container for Logistics Node networks.
- Supports network storage and item transfer.
- Provides redstone output based on stored capacity.
Sort Node
- Added configurable item-routing functionality for automated logistics systems.
- Supports integration with Side Nodes and other transport nodes.
Reliability and Safety
- Re-evaluates storage topology before critical inventory changes.
- Rolls items back when a destination becomes unavailable.
- Protects against item loss when player inventory is full.
- Protects against item loss when network storage is full.
- Handles storage disconnections during extract and deposit operations.
- Improved terminal entity lifecycle and cleanup.
- Improved inventory refresh behavior after item transfers.
- Improved protection against UI control items leaking into normal inventories.
UI and Localization
- Redesigned network inventory workflow for the Network Controller and Remote Order.
- Added item search and pagination.
- Improved large-quantity display beyond normal stack-size limits.
- Improved hover text handling so longer item names are not unnecessarily truncated.
- Item display names now follow Minecraft's English and Japanese localization data.
Existing Logistics Features
Logistics Node continues to support:
- Storage Node item input and output
- Vacuum Node item collection
- Side Node directional transport
- Center Node six-face routing
- Ender Node long-distance transport
- Node-to-Node item transfer
- Round Robin distribution
- Redstone-controlled transport
- Cross-dimensional logistics
Project Rename
The add-on has been renamed from Storage Node to Logistics Node, together with a new visual identity and logo that better represent the expanded storage and logistics system.
Notes
Logistics Node 2.2.6 is designed to support both small transport systems and larger storage networks while prioritizing safe inventory operations and survival-friendly automation.
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