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KARMAPHOBIA [REWORKED]

๐“ฟThis addon adds a realistic menu with new survival mechanics that made Minecraft more challenging! ๐“ฟ
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Description

๐Ÿฉธ KARMAPHOBIA — Your Body Is Now The Real Boss Fight

A full anatomical survival overhaul for Minecraft Bedrock. Six independent limbs, 2.8 litres of blood you can actually lose, a heart that can stop, 19 tracked nutrients, amputations, prostheses, arrows stuck in your ribs, and armor that protects the limb it covers instead of a magic number.

Made with too much detail by Andreys_mods [CF]


๐Ÿ†• UPDATE LOG — EVERYTHING THAT CHANGED

Read this first if you played an older version. These changes are permanent — the systems below are not toggles, they are the new baseline.

๐Ÿšจ Breaking changes

# Change What it means for you
1 โŒ Body fat system REMOVED The whole fat/weight track (Lean → Obese, the Slowness stacking, the fat-based heart risk) is gone. Fat is no longer stored, shown or punished. Everything fat used to do is now handled by the Nutritional Table.
2 ๐Ÿ›ก๏ธ Resistance 3 is now permanent Every survival player is permanently refreshed with Resistance III. This is not a buff — the entire damage math of the addon is balanced on top of it. Vanilla damage is deliberately dulled so limb damage, bleeding and blood loss are the real threats. Do not remove it.
3 ๐ŸงŠ Creative & Spectator are fully immune The system shuts off completely in Creative and Spectator. No HP loss, no blood, no temperature, no nutrition decay, no fainting. Switch to Survival to be alive again.
4 ๐Ÿคง Flu chance halved The cold roll is now 10% instead of 20% per check.
5 ๐ŸŒก๏ธ Temperature/leather bug fixed Limbs insulated by leather armor no longer flicker up and down. Insulation is cached and stable.
6 ๐Ÿ–ฅ๏ธ HUD moved Via JSON UI, the action bar now sits in the top-left corner and chat sits in the bottom-right corner, so the body readout no longer fights your hotbar.

โœจ New systems

  # System One-line summary
7 ๐Ÿฅ— Your Daily Nutritional Table 19 real nutrients, 2 pages, its own item and its own HUD. Daily goals, daily reset, daily report card.  
8 ๐Ÿฆด 6 nutritional diseases Malnutrition, Iron Deficiency Anemia, Scurvy, Rickets, Hypernatremia, Hypokalemia. Total disease count: 9 → 15.  
9 โšก Stamina 20 points. Sprinting and jumping burn it, empty stamina = Slowness II. Low carbohydrate = no regen at all.  
10 ๐Ÿฆฟ Prostheses 4 craftable limbs (arms + legs). 20 HP of their own, they never heal, they break — and they give a lost limb back without bleeding.  
11 ๐Ÿช“ Voluntary amputation Cut off your own limb with an iron/copper axe. Costs 50 durability and nearly kills you.  
12 ๐Ÿน Arrows stay in your body Projectiles can lodge in a limb. Ripping them out by hand makes you bleed.  
13 ๐Ÿ”ง Surgical Kit Removes arrows and parasites cleanly — zero bleeding.  
14 ๐Ÿฉป Body Actions menu A dedicated item with 5 fixed surgical actions and real item icons on the buttons.  
15 ๐Ÿ›ก๏ธ Armor system Every armor piece has a % chance to fully negate damage on the limbs it covers. Boots block nothing.  
16 ๐ŸŒต Contact damage Cactus, sweet berry bush and dripstone now hit a random limb for 1, through the armor gate.  
17 ๐Ÿ—ก๏ธ Weapon-tier damage Bare hands, low/mid/high blade tiers each have their own damage and bleed chance.  
18 ๐Ÿ…ฐ๏ธ Blood type 8 real blood types, rolled once per character, permanent.  
19 ๐Ÿ’Š 5 new consumables Vitamin C pill, Nutrition bar, H.O.R.S., Energy drink, Flu medicine — all with live countdowns in the HUD.  
20 ๐Ÿ‘€ Read another player's body Aim at a player up to 8 blocks away and sneak-use the Status Star to get their full medical report.  
21 ๐ŸŒฑ Grass drops food Breaking grass can drop plantable food, so a fresh world isn't a death sentence for your nutrition.  

โœ… What did NOT change

Limb HP bands, the 6 body parts, blood volume, permanent limb loss, BPM/cardiac arrest, thirst, parasites, addictions, allergies, mood/depression, sleep/fainting, oxygen & altitude, fall damage, genetics and personalities all work the same way. They just have more systems talking to them now.


๐Ÿ“– TL;DR

  • You have 6 limbs, each with its own 10 HP. Vanilla hearts are almost decoration.

  • You have 2802 ml of blood, split across those limbs. Bleed out and you die.

  • A limb at 0 HP can be lost forever. A lost limb only comes back as a prosthesis.

  • Your heart has a real BPM and can go into cardiac arrest.

  • You must eat actual nutrients, not just "food". 19 of them, every Minecraft day.

  • Armor protects limbs, not a health bar. Helmet = head. Chestplate = torso + arms. Leggings = legs.

  • Sleep, temperature, hydration, mood, radiation, parasites, addictions and genetics all feed into the same body.

Everything is read through one item: โญ the Status Star.


โšก FIRST 60 SECONDS

  1. You spawn with a starter kit: โญ Status Star, ๐Ÿฉน Bandage, ๐Ÿถ Drinking Water and ๐Ÿ“‹ Your Daily Nutritional Table.

  2. Use the Status Star → the body HUD turns on in the top-left corner.

  3. Sneak + use the Status Star → cycle through the 5 HUD tabs.

  4. Use the Nutritional Table → your nutrient HUD opens. Sneak while it's open to flip between page 1 and page 2.

  5. You get a 10 second grace period when the world loads. Nothing hurts you yet. Use it.

  6. Drink water early. Eat something with actual protein. Then go be scared.


๐Ÿงฐ EVERY ITEM

Item ID What it does
โญ Status Star pa:statusstar Toggle the body HUD. Sneak-use = change tab. Sneak-use aiming at a player = read their body.
๐Ÿฉป Body Actions pa:body_actions Opens the surgery menu: pull parasite, pull arrow, amputate, attach prosthesis, remove prosthesis.
๐Ÿ“‹ Your Daily Nutritional Table pa:your_daily_nutritional_table Toggles the nutrition HUD. Sneak = flip page.
๐Ÿ”ง Surgical Kit pa:surgical_kit Removes an arrow or a parasite with no bleeding.
๐Ÿฆด Fracture Kit pa:fracture_kit Treats a fractured limb (1–4 HP).
๐Ÿ’Š Medkit pa:medkit Heals 3 HP on a limb with 5+ HP.
๐Ÿฉน Bandage pa:bandage Stops bleeding.
๐Ÿถ Drinking Water pa:drinking_water +3 thirst, +0.5 L water, clean and safe.
๐Ÿซ™ Canteen pa:canteen Refillable sips, +0.35 L water per sip.
๐Ÿšฌ Cigarette pa:cigarette Mood up, nicotine addiction down the line.
๐Ÿ’‰ Adrenaline pa:adrenaline Emergency stimulant.
๐Ÿ’Š Antibiotic pa:antibiotic Fights infections and diseases.
๐Ÿงช Healing Mix pa:healing_mix Broad limb healing.
๐Ÿง  Mood Pill pa:mood_pill Pushes mood back up.
โ˜ข๏ธ Potassium Iodide pa:potassium_iodide Cuts radiation.
๐Ÿ˜ท Gas Mask pa:gas_mask Blocks airborne exposure.
๐ŸŠ Vitamin C pill pa:vitamin_c_pill +40 vitamin C, instantly. Scurvy insurance.
๐Ÿซ Nutrition bar pa:nutrition_bar Random burst: 100–400 g carbs, 20–65 g sugars, 10–20 g protein, 5–10 g fat.
๐Ÿฅค H.O.R.S. pa:h_o_r_s Homemade oral rehydration solution. 30 s drip, a pulse every 2 s, +1–10 per pulse across 10 nutrients.
๐Ÿงƒ Energy drink pa:energy_drink +60 g carbs, +1 L water, marker for 60 s.
๐Ÿ’Š Flu medicine pa:flu_medicine 120 s of flu immunity; sneeze/cough chance pinned at 2%.
๐Ÿฆฟ Right/Left Arm Prosthesis pa:right_arm_prosthesis / pa:left_arm_prosthesis Replaces a lost arm.
๐Ÿฆต Right/Left Leg Prosthesis pa:right_leg_prosthesis / pa:left_leg_prosthesis Replaces a lost leg.

๐Ÿ–ฅ๏ธ THE HUD — 5 TABS

Sneak + use the โญ Status Star to rotate.

Tab Name Shows
1 Body+ Limb HP figure, fractures, bleeding, stamina, thirst, hunger, arrows, prostheses, buff countdowns
2 Temperature Per-limb temperature, biome climate, insulation, campfire proximity
3 Diseases & Parasites Active diseases with timers, parasites, addictions, allergies
4 Blood System Blood per limb, total volume, bleed levels, blood type, BPM, cardiac quality
5 Body Summary Genetics, personality, mood, sleep, radiation, oxygen — the whole picture

The ๐Ÿ“‹ Nutritional Table has its own separate HUD with 2 pages. It is not one of the 5 tabs.


๐Ÿฆด LIMBS & HP

Six parts, each with its own independent 10 HP pool:

Head · Torso · Right Arm · Left Arm · Right Leg · Left Leg

HP State What it means
8–10 ๐ŸŸข Healthy Working fine
5–7 ๐ŸŸก Injured Damaged, heals naturally over time. ๐Ÿ’Š Medkit works here.
1–4 ๐ŸŸ  Fractured Broken. Natural healing stops. Needs a ๐Ÿฆด Fracture Kit.
0 ๐Ÿ”ด Destroyed Dead weight — and a candidate for permanent loss.

What a broken limb costs you

Limb Penalty
๐Ÿง  Head Blindness risk (10% per hit), nausea, mood collapse
๐Ÿซ€ Torso Heart problems, faster blood loss, breathing issues
๐Ÿ’ช Arm Mining Fatigue and Weakness — one arm is bad, both is worse
๐Ÿฆต Leg Slowness — one leg is bad, both means you crawl

Weapon damage

Attacker Damage Bleeding
๐Ÿ–๏ธ Bare hands 1–2
๐Ÿชต Wood / ๐Ÿชจ Stone blade 2 Bleeding 1 guaranteed
โš™๏ธ Iron / ๐ŸŸ  Copper / ๐Ÿฅ‡ Gold blade 3 40% chance
๐Ÿ’Ž Diamond / โฌ› Netherite blade 3–4 40% chance

Melee hits also roll a 30% chance of Bleeding 1 on the limb that got hit.


๐Ÿ›ก๏ธ ARMOR — IT PROTECTS LIMBS NOW

Armor no longer reduces a damage number. Each piece has a flat % chance to completely negate an incoming hit — but only on the limbs it actually covers.

Piece Covers
๐Ÿช– Helmet Head
๐Ÿฆบ Chestplate Torso + both arms
๐Ÿ‘– Leggings Both legs
๐Ÿฅพ Boots โŒ Nothing. Zero damage blocked.

Block chance table

Material ๐Ÿช– Helmet ๐Ÿฆบ Chestplate ๐Ÿ‘– Leggings
Leather 5% 8% 6%
Chainmail 7% 10% 7%
Copper 12% 15% 14%
Gold 20% 20% 20%
Iron 27% 30% 25%
Diamond 37% 42% 36%
Netherite 48% 55% 50%
๐Ÿข Turtle Helmet 70%

The turtle helmet is the single best head protection in the game. Netherite beats it on everything else, but nothing beats a turtle shell on your skull.

The armor gate applies to

โœ… Melee · โœ… Projectiles · โœ… Explosions · โœ… Contact damage (cactus, berry bush, dripstone)

Boots still matter

Boots block no damage — but they still stop the Foot Worm parasite from getting in. Wear them.

Leather is a temperature tool

Leather armor insulates the limbs it covers, holding their temperature steady. Worst protection, best thermal gear. In the cold, leather over your chest is worth more than diamond.


๐Ÿฉธ BLOOD SYSTEM

Value Amount
Blood per limb 467 ml
Total body volume 2802 ml
Anemia threshold below 2000 ml → ๐Ÿฉธ Anemia, 2 damage on a timer
Death blood at 0

Blood is stored per limb. Damage a limb, that limb bleeds. Lose a limb, you lose its share of your blood volume permanently.

Bleed levels

Source Result
๐Ÿ—ก๏ธ Melee hit 30% → Bleeding 1 on the limb hit
๐Ÿน Projectile 30% → Bleeding 1 or 2 on a random limb
๐Ÿ’ฅ Explosion Bleeding 3 on 2 random limbs, always
๐Ÿช“ Amputation Bleeding 4 — the stump will drain your entire body

๐Ÿฉน A bandage stops bleeding. Carry more than one.

๐Ÿ…ฐ๏ธ Blood type

Every character rolls one of 8 real blood types — A+, A−, B+, B−, AB+, AB−, O+, O− — once, permanently, shown in tab 4. It is your character's identity, not a stat you can farm.


๐Ÿซ€ THE HEART

Base heart rate: 80 BPM. Everything moves it.

Factor Effect on BPM
Each active disease +3
Hypernatremia +25
Nutrition state pushes both directions
First amputated limb −30
Every extra amputated limb −10
Blood loss, fear, temperature, mood varies

โš ๏ธ Below 70 BPM, cardiac arrest becomes possible. Amputate two limbs and your heart is already 40 BPM under baseline. That's not a flesh wound, that's a countdown.

Tab 4 also shows a cardiac quality rating so you know how close to the edge you are.


๐ŸŒก๏ธ TEMPERATURE

Default body temperature: 22°, tracked per limb, updated every 2 seconds.

Condition Result
Too cold ๐ŸงŠ Hypothermia
Too hot ๐Ÿ”ฅ Heatstroke
Head or torso under 20° ๐Ÿคง Flu roll every 10 s at 10% chance

How to control it

  • ๐Ÿ”ฅ Campfire — insulates your entire body within 3 blocks

  • ๐Ÿงฅ Leather armor — insulates the specific limbs it covers

  • ๐ŸŒ Biome climate — cold, hot, Nether, End, Mushroom and Neutral all pull differently

  • ๐Ÿ’Š Flu medicine — 120 s of hard immunity while you cross a tundra


๐Ÿ’ง THIRST

20 points, drained by time and activity.

Points State
18–20 ๐Ÿ’™ Hydrated
15–17 ๐Ÿ™‚ Slightly thirsty
10–14 ๐Ÿ˜ Thirsty
5–9 ๐Ÿ˜ง Very thirsty
< 5 ๐Ÿ’€ Dehydrated — damage every 20 s

๐Ÿถ Drinking Water = +3 thirst and +0.5 L water. ๐Ÿซ™ Canteen sips give +0.35 L. Unfiltered water bottles give water but come with risk.

Thirst and the water nutrient are two different meters. You can be hydrated for thirst purposes and still miss your 2.5 L daily water goal.


๐Ÿฅ— YOUR DAILY NUTRITIONAL TABLE

The biggest new system. Food is no longer "hunger points" — it is 19 nutrients with daily minimums.

๐Ÿ“‹ Use the Your Daily Nutritional Table item to open its HUD. Sneak to flip pages.

Page 1 — Macros & fluids

Nutrient Daily goal Resets at dawn? Daily decay
๐Ÿ”ฅ Energy value 2000 kcal โœ… Yes
๐Ÿž Carbohydrate 300 g โœ… Yes
๐Ÿฌ Total sugars 50 g โœ… Yes
๐Ÿฅฉ Proteins 50 g โœ… Yes
๐ŸŒพ Dietary fiber 25 g โŒ No 100%
๐Ÿง‚ Sodium 2000 mg โŒ No 90%
๐Ÿ’ง Water 2.5 L โœ… Yes
๐Ÿงˆ Total fats 65 g โŒ No 50%
๐Ÿฅ“ Saturated fats 20 g โŒ No 50%

Page 2 — Vitamins & minerals

Nutrient Daily goal Daily decay
๐Ÿฅ• Vitamin A 600 mcg 25%
๐ŸŒฝ Vitamin B 24 mg 90%
๐ŸŠ Vitamin C 45 mg 90%
โ˜€๏ธ Vitamin D 15 mcg 20%
๐Ÿฅœ Vitamin E 10 mg 30%
๐Ÿฅฌ Vitamin K 65 mcg 60%
๐Ÿฆด Calcium 1000 mg 30%
โš™๏ธ Zinc 1000 mg 60%
๐Ÿฉธ Iron 1000 mg 25%
๐ŸŒ Potassium 1000 mg 90%

How the two counter types work

There are two kinds of nutrient, and mixing them up is how players starve:

  • Reset nutrients (energy, carbs, sugars, protein, water) — wiped clean every Minecraft dawn. You must hit these goals every single day.

  • Decay nutrients (everything else) — never wiped. They drain slowly, at their own rate, scaled globally by 0.35. You build these up as a reserve, and they carry across days.

That's why potassium (90% daily decay) needs constant topping up, while vitamin D (20%) can coast for days.

Extra rules

  • ๐Ÿ’ง Water only comes from drinking. Food never gives water in the table.

  • ๐Ÿงช Potions are handled by the drink hooks, not the food hooks.

  • ๐Ÿƒ Exercise burns nutrients. Sprinting and physical activity accelerate the drain.

  • ๐Ÿซ€ Nutrition moves your BPM. Bad nutrition is a heart problem.

  • ๐ŸŒ… Daily report at dawn — the reset prints a chat report of exactly which goals you missed.

  • ๐Ÿฐ Known limitation: minecraft:cake is not counted. It's a block, not an item use, so the food hook never fires.

  • ๐Ÿฃ New bodies start ahead. A fresh character spawns 10–35% above every goal, so day one isn't a scramble.


๐Ÿค’ THE 6 NUTRITIONAL DISEASES

The nutrition doctor runs once per second and can hand you these:

Disease Trigger Damage / effect How to clear it
๐Ÿฅ€ Malnutrition 6 or more of the 9 page-1 goals unmet 30% roll every 5 s → Wither for 3 s 10 s of good food
๐Ÿฉธ Iron Deficiency Anemia Iron on the floor 2 damage every 10 s Iron back to 25% of goal
๐Ÿฆท Scurvy No vitamin C at all 25% roll every 15 s → 1 damage + Bleeding 1 Vitamin C to 25% of goal
๐Ÿฆด Rickets Calcium and vitamin D both under 25% 1 damage every 30 s Both back to 50%
๐Ÿง‚ Hypernatremia Sodium at 2× the goal +25 BPM, nausea every 20 s, thirst drain every 15 s Sodium down to 1.2×
๐Ÿ’ช Hypokalemia Potassium under 5% 30% roll every 20 s → 2 damage + muscle cramp Potassium to 25%

Each one has a grace period — a few seconds of correct eating before it lets go — so you can't cheese it with one bite.


๐Ÿฆ  ALL 15 DISEASES

Disease How you get it
๐ŸงŠ Hypothermia Body temperature too low
๐Ÿ”ฅ Heatstroke Body temperature too high
๐Ÿคง Flu Head or torso under 20°
๐Ÿคข Food Poisoning Eating raw meat — you can't eat or drink for ~120 s
๐ŸŒพ Allergic Reaction Touching, eating or standing in your personal allergy
โ˜ข๏ธ Radiation Poisoning High or Extreme radiation exposure
๐Ÿ˜” Depression Mood bottoming out
๐Ÿ”ฎ Schizophrenia Personality-locked — hostile mob sounds every 5 s, forever
๐Ÿฉธ Anemia Total blood under 2000 ml
๐Ÿฅ€ Malnutrition 6+ daily macro goals unmet
๐Ÿฉธ Iron Deficiency Anemia Iron depleted
๐Ÿฆท Scurvy Zero vitamin C
๐Ÿฆด Rickets Calcium + vitamin D starved
๐Ÿง‚ Hypernatremia Too much salt
๐Ÿ’ช Hypokalemia Potassium depleted

Every active disease adds +3 BPM and −2 mood. Stack four diseases and your heart and your head are both in trouble.


๐Ÿชฑ PARASITES

Three of them, each with its own way in:

Parasite Entry Fix
๐Ÿ› Foot Worm Walking barefoot — boots block it ๐Ÿ”ง Surgical Kit (clean) or ๐Ÿฉป Body Actions (bleeds)
๐Ÿชฑ Others Contaminated food and water Same

Pulling a parasite out by hand causes bleeding. Pulling it out with the ๐Ÿ”ง Surgical Kit does not. That's the whole point of the kit.


โšก STAMINA

Value Amount
Max stamina 20
Sprint cost 1 per second
Jump cost 2 per jump
Regen tick every 3 seconds
Regen (full hunger + thirst above half) +2
Regen (otherwise) +1
At zero ๐ŸŒ Slowness II — sprint is cancelled

๐Ÿž Carbohydrate gate: if your carbs are below 50% of the daily goal, stamina does not regenerate at all. No bread, no running. Ever.

No legs means no stamina bar — the HUD says so honestly.


๐Ÿช“ AMPUTATION, PROSTHESES & ARROWS

Permanent limb loss

A limb at 0 HP can be lost forever. Once it's gone, it does not grow back. The only way to have a functioning limb again is a prosthesis.

Voluntary amputation

Open ๐Ÿฉป Body Actions with an iron or copper axe in hand and cut a limb off yourself.

Cost Value
๐Ÿช“ Axe durability 50 per cut
๐Ÿ’” Raw damage 5
๐Ÿฉธ Bleeding Level 4 — the stump drains your whole body
๐Ÿ˜ต Faint chance +10% per amputated limb
๐Ÿซ€ BPM −30 for the first limb, −10 for each extra
๐Ÿ’ช One arm gone Mining Fatigue 10 + Weakness 10
๐Ÿ’ช Both arms gone Mining Fatigue 20
๐Ÿฆต One leg gone Slowness 15
๐Ÿฆต Both legs gone Slowness 30

Why would you ever do this? Because a limb hosting something you can't cure — or a body that needs a prosthesis to function again — sometimes leaves you no better option. And because it's terrifying.

Prostheses

Four items: pa:right_arm_prosthesis, pa:left_arm_prosthesis, pa:right_leg_prosthesis, pa:left_leg_prosthesis.

Property Behaviour
HP pool 20 — its own, separate from flesh
Healing โŒ Never heals. Not by medkit, not by time, not by anything.
Failure At 0 it breaks and you're back to a missing limb
Blood Restores the limb's function without bleeding
Attach / remove ๐Ÿฉป Body Actions menu

A prosthesis is a consumable with 20 HP. Treat it like a tool with durability, not a cure.

Arrows stuck in your body

Projectiles can lodge in the limb they hit. A stuck arrow shows in tab 1 and keeps hurting you.

Removal method Result
๐Ÿฉป Body Actions (by hand) Arrow out, you bleed
๐Ÿ”ง Surgical Kit Arrow out, no bleeding

๐Ÿฉป THE BODY ACTIONS MENU

pa:body_actions opens a 5-button surgery menu, each button with its real item icon:

  1. ๐Ÿชฑ Pull out parasite

  2. ๐Ÿน Pull out arrow

  3. ๐Ÿช“ Amputate a limb (needs an iron/copper axe)

  4. ๐Ÿฆต Attach prosthesis

  5. ๐Ÿ’ช Remove prosthesis


๐Ÿ˜ต MOOD, SLEEP & FAINTING

Mood State
20 ๐Ÿคฉ Happy
17–19 ๐Ÿ˜„ Euphoric
10–16 ๐Ÿ˜ Neutral
5–9 ๐Ÿ˜ž Sad
1–4 ๐Ÿ˜ญ Depressed

Mood is dragged down by diseases (−2 each), injuries, darkness, isolation, thirst and bad nutrition. It's pushed up by ๐Ÿšฌ cigarettes, ๐Ÿง  mood pills, sleep, good food and company.

Sleep debt raises your faint chance. Amputations raise it by 10% per limb. Faint at the wrong moment and you wake up somewhere much worse.


๐Ÿ’จ OXYGEN, ALTITUDE, FALLING & CONTACT

  • ๐Ÿ”๏ธ Altitude thins your air. High Y means less oxygen, which means BPM and stamina trouble.

  • ๐Ÿ˜ท Gas Mask blocks airborne exposure.

Fall damage — it goes to your legs

Blocks fallen Damage to legs
3–6 1
7–12 3
13–17 5
18+ ๐Ÿฆต๐Ÿ’€ both legs zeroed

Explosions

An explosion costs 3 HP on affected limbs and always applies Bleeding 3 to two random limbs — filtered through your armor's block chance.

Contact damage

๐ŸŒต Cactus, ๐Ÿซ sweet berry bush and ๐Ÿชจ dripstone (stalactite/stalagmite) each deal 1 damage to a random limb, through the armor gate. Cheap individually. Lethal when you're already at 2 HP on a leg.


๐Ÿงฌ GENETICS, PERSONALITY & ALLERGIES

3 genetics — rolled once, permanent

Genetic Flavour
๐Ÿƒ Ectomorph Lean build, its own stamina and nutrition biases
๐Ÿ’ช Mesomorph Balanced athletic build
๐Ÿ– Endomorph Heavy build, different nutritional pressures

5 personalities — rolled once, permanent

Personality Effect
๐Ÿ˜ Neutral No modifiers
๐ŸŒ€ Chaotic Unpredictable mood swings
๐Ÿ”ฎ Schizophrenic Permanent Schizophrenia — hostile mob sounds every 5 s
๐Ÿ˜ฐ Anxious Elevated BPM, faster mood damage
๐Ÿค— Euphoric Higher mood baseline

Allergies

Every character gets a personal allergy. Touch it, eat it or stand in it and you get an ๐ŸŒพ Allergic Reaction. Tab 3 tells you what yours is.


๐Ÿ‘€ READING SOMEONE ELSE'S BODY

Aim at another player within 8 blocks, then sneak-use the โญ Status Star.

You get their full medical report — limb HP, bleeding, diseases, blood, BPM. This is the multiplayer medic tool. You can triage a teammate from across the room before deciding whether to spend your last bandage on them.


๐ŸŽ“ TUTORIALS

๐Ÿฅ— How to hit your nutritional goals

  1. Open the ๐Ÿ“‹ table and read page 1 first — the reset nutrients are the urgent ones.

  2. Water is drink-only. Aim for 2.5 L: five ๐Ÿถ Drinking Waters, or seven ๐Ÿซ™ canteen sips, or a ๐Ÿงƒ Energy drink for a free litre.

  3. Carbs are your stamina. Bread, potatoes, beetroot. Below 50% of the carb goal you physically cannot regenerate stamina.

  4. Protein from any meat. 50 g/day.

  5. Flip to page 2 and check the 90%-decay nutrients — vitamin B, vitamin C, sodium, potassium. Those are the ones that will kill you first.

  6. Keep ๐ŸŠ Vitamin C pills on you. Scurvy is the cheapest death in this addon and 40 points per pill ends it instantly.

  7. Break grass while you travel. It drops wheat/beetroot/pumpkin/melon seeds, carrots, potatoes and beetroot — the food you plant now is the nutrition you eat in three days.

  8. Read the dawn report. It lists exactly what you missed. Fix that today, not tomorrow.

๐Ÿ”ง How to use the Surgical Kit

  1. Hold the ๐Ÿ”ง Surgical Kit.

  2. Use it.

  3. Choose the arrow or parasite to extract.

  4. It comes out with zero bleeding.

Pulling the same thing out via ๐Ÿฉป Body Actions works too — but you will bleed, and you'll spend a ๐Ÿฉน bandage. The kit pays for itself.

๐Ÿฆฟ How to attach a prosthesis

  1. You need a lost limb — 0 HP and permanently gone.

  2. Have the matching prosthesis item: right arm, left arm, right leg or left leg. Side matters.

  3. Open ๐Ÿฉป Body ActionsAttach prosthesis.

  4. The limb functions again at 20 HP with no bleeding.

  5. โš ๏ธ It never heals. Every hit it takes is permanent. When it hits 0, it breaks and the limb is missing again.

  6. To swap in a fresh one, use Remove prosthesis first.

๐Ÿช“ How to amputate

  1. Hold an iron or copper axe.

  2. Open ๐Ÿฉป Body ActionsAmputate a limb.

  3. Pick the limb. It costs 50 axe durability and 5 damage.

  4. You are now at Bleeding 4. ๐Ÿฉน Bandage immediately or you will die — this is not a warning, it's arithmetic.

  5. Your BPM just dropped 30. If that puts you under 70, cardiac arrest is on the table. Sit down, recover, eat.

  6. Attach a prosthesis when you're stable.

๐Ÿ›ก๏ธ How to pick armor per limb

  • Head: ๐Ÿข Turtle Helmet (70%) beats everything, including netherite (48%).

  • Torso + arms: the chestplate is the highest-value slot in the game — netherite 55%, diamond 42%. Half your body depends on one piece.

  • Legs: netherite 50%, diamond 36%. Your legs eat all fall damage, so don't skip this.

  • Feet: boots block 0% damage. Wear them anyway — they stop the Foot Worm.

  • Cold biomes: swap in leather on the limbs you need insulated. Losing 40% block chance beats hypothermia.

  • Mixed sets are correct. Turtle helmet + netherite chestplate + netherite leggings + any boots is the real endgame loadout.


โ“ FAQ & TROUBLESHOOTING

My HUD isn't showing. Use the โญ Status Star to toggle it. If it's still missing, you're in Creative or Spectator — the system is off there by design.

Why do I have Resistance III? Because the addon puts it there permanently, and the damage balance depends on it. Removing it makes everything lethal in a way that isn't fun.

Nothing is hurting me right after joining. 10-second grace period on world load. It ends.

My limb won't heal. Below 5 HP it's fractured — natural healing and medkits stop working. Use a ๐Ÿฆด Fracture Kit first, then a ๐Ÿ’Š Medkit.

Cake doesn't count toward nutrition. Correct, and known. Cake is a block, so it never fires the food hook. Use anything else.

My prosthesis broke. Expected. Prostheses never heal. Craft another one.

I keep catching the flu. Your head or torso is under 20°. Get leather on your chest, stay near a ๐Ÿ”ฅ campfire (3 blocks), or take ๐Ÿ’Š Flu medicine for 120 s of immunity.

I can't sprint. Either stamina is at 0 (Slowness II), or your carbohydrate is under 50% of goal and stamina isn't regenerating at all. Eat bread.

My heart rate is scary low. Count your amputations: −30 for the first, −10 for each extra. Under 70 BPM you can go into cardiac arrest.

Body fat disappeared from my HUD. It was removed on purpose. The Nutritional Table replaced it entirely.


๐Ÿ“‹ REQUIREMENTS

  • Minecraft Bedrock 1.21.30+ (built and tested on the 26.30 script API)

  • Beta APIs / Experimental features: ON

  • Both the behavior pack and the resource pack must be active

  • The resource pack ships a ui/hud_screen.json override that repositions the action bar and chat. If you run another HUD addon that overrides root_panel, they will conflict — pick one.


๐Ÿฉธ FINAL WORD

Vanilla Minecraft asks whether you have hearts left. KARMAPHOBIA asks which parts of you still work.

You will lose a leg to a fall you'd have walked away from. You will get scurvy because you spent nine days eating steak. You will amputate your own arm with a copper axe and immediately regret it. You will look at a turtle helmet differently forever.

That's the addon.

Made with too much detail by Andreys_mods [CF]

๐Ÿฉธ

 

The KARMAPHOBIA [REWORKED] Team

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