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Easy Accessories! (bedrock accessories system)

Added new accessories for your game, that can be equipped in the hotbar. Each with a unique and useful functionality.
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1001545650.jpg

Description

Easy Accessories! 💍🗡️ 

*This is Easy Accessories, an Addon that adds a new simple accessory system. Accessories can be crafted with items from the game itself and have unique and interesting functions.*

The addon turns the last 3 slots of the hotbar (6, 7 and 8) into 3 accessory slots that you can equip.

Using the accessory upgrade table, you will be able to create accessories better than those made on the crafting table. The table can be easily made on the crafting table itself.

Accessory Merchant - In the desert or in hot biomes, you can find the accessory merchant, who sells common accessories for emeralds. (Please don't kill him.

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Accessories! 🗡️

1° Forest Ring -

*The Forest Ring*: when equipped in one of the slots, it will cause grass, flowers, and other types of vegetation to gradually form around the player.

2° Life Necklace -

*Life Necklace* is a necklace that will heal one heart of the player while health is below 20. That is, the necklace heals +2 health every certain amount of time.

3° Bracelet of Repulsion.

*Bracelet Of Repulsion* will cause, when you are hit or take damage from anything, a shield to push all mobs around you away to a safe distance. It will push not only the mob that hit you, but also all mobs within a 2-block radius of you.

4° Fire Bracelet -

*Fire Bracelet* will let you set fire to anything you hit, but it doesn't make you immune to the fire you cause yourself.

5° Mystic Eye -

*Mystic Eye* will let you know what the closest mob to you is and the distance between you and the mob. Everything will be shown in chat at set intervals.

6°  Zap ring -

*Zap Ring* will let you shoot up to three bolts of energy after a certain amount of time. You can fire the zaps by crouching twice and looking at where you want to shoot them. The bolts only deal 1 damage to the affected mob and have a cooldown to recharge them.

7° Umbrella -

*Umbrella* will let you jump from very high places, or from above three blocks, without taking damage.

8° Copper Shield -

*Copper Shield* will give you a chance to negate damage taken from a hostile mob whenever you are attacked. The chance is low depending on the shield's level.

9° Wind Bottle -

*Wind Bottle*. By quickly crouching twice you can equip a high jump, which will be applied the next time you jump after performing that action. You can do a high jump right after crouching twice and you can only do it again after a cooldown of a few seconds.

10° Cleric's Ring

*Cleric's Ring*. By crouching twice in a row while looking at a mob, you can cast a healing beam that will heal +4 hearts of the closest mob within a 10-block radius.

11° Magical Shield Necklace -

*Magical Shield Necklace* will give you a shield that adds a chance to absorb ranged attacks like arrows, witch potions, fireballs, or shulker projectiles. There's still a chance you can get hit depending on the projectile's speed or the distance, but the chance to negate the attack is higher.

12° Crown of The Forest -

*Crown Of The Forest*. It's a crown that will clear the vegetation blocks in front of you while you walk, but without destroying anything in the forest. All the blocks are rebuilt as soon as you move away. You can walk straight through a tree without destroying it.

13° Ring Of Purification -

 *Ring Of Purification* will give you immunity to Wither, hunger, and poison effects. It constantly heals you and lets you, for example, eat zombie flesh or raw chicken.

14° Glacial Bracelet -

*Glacial Bracelet* will let you freeze the water wherever you walk, making it impossible for you to actually touch the water. It will also leave a trail of snow behind you.

15° Fire Rune -

*Fire Rune* will protect you from anything related to fire. You can walk through fire, lava, or fire blocks and you’ll instantly gain the Fire Resistance effect.

16° Steel Shield -

*Steel Shield* is an upgraded version of the copper shield. It increases the chance to negate attacks, but there's a small chance the shield will break while you're taking damage. On top of that, you get Resistance 2 while it's equipped.

17° Necklace of ilusion -

*Necklace of Illusion*. When you take damage with this item equipped and your health is below 50%, you'll be teleported to a safe spot within a few blocks.

18° Diamond Shield -

*Diamond Shield*. Gives you a 40% chance to negate an attack aimed at you, and a 50% chance to reflect the damage back if you do get hit.

19° Ninja Amulet -

*Ninja Amulet*. By crouching twice, you'll be able to do a dash, or a quick forward burst. There's a cooldown of a few seconds before you can use it again.

20° Ore locator -

*Ore Locator*. Just like the name says, it locates ores near you. It will tell you what the closest ore is to your position and how many blocks away you are from that ore.

21° Magnet -

*Magnet*. This item increases your item pickup range by 3 blocks, giving you a total item pickup radius of 4 blocks.

22° Crown Of Reconstruiction

*Crown of Reconstruction*. This crown lets you regenerate health quickly after standing still for a certain amount of time. You’ll regenerate +1 health every second while you're standing still.

23° Plague Bracelet -

*Plague Bracelet*. This item adds a 10% chance to summon a moth on the mob you hit.

24° Blood Swap Ring -

*Blood Swap Ring*. After you hit any mob, you'll steal a bit of its health. That stolen health will appear as a red particle that orbits you. You can collect up to 3 red particles orbiting you at once. To fire those particles, just crouch twice while looking at where you want to shoot. Any mob hit by these particles will take *+3 damage*.

25° Lightning fist -

*Lightning Fist*. After you strike a mob with this glove equipped, a lightning bolt will strike the mob 3 seconds later.

26° Vacuum Shield -

*Vacuum Shield*. This item lets you create a vacuum after jumping while it's equipped. This "vacuum" will pull all mobs within a 20-block radius toward you. This ability takes 10 seconds to recharge.

27° Lumberjack Gloves -

*Lumberjack Gloves*. These are gloves that give you the ability to chop down an entire tree by breaking just one block, either with your hand or with an axe.

28° Merchant Flute -

*Merchant Flute*. This flute has a 40% chance to play by itself and summon a wandering trader near you.

29° Fool's Necklace 

 

*Fool's Necklace*. It's a necklace that gives you a 10% chance to drop a gold nugget from any cave block you break with a pickaxe.

30° Miner glove -

*Miner Glove*. This glove lets you break multiple ores at once when they're connected to each other.

31° Sleep Amulet -

*Sleep Amulet*. This item lets you fall asleep or wake up fast. It even lets you sleep during the day. It just speeds up time or skips it instantly.

32° Farmer's Manual 

*Farmer's Manual*. This manual lets you harvest multiple crops at once by breaking just one block. It also gives you a chance to plant in the tilled block below you if you have seeds in your inventory.

33° Netherite Shield -

*Netherite Shield*. This upgraded version of the shield will allow you to have a 45% chance to block any attack directed at you and a 50% chance to return any attack with 3 damage. Jumping from a height of exactly 3 blocks, you deal an area attack that causes 5 damage to nearby creatures within a 3 block radius.

34° Vigor Necklace -

*Vigor Necklace.* This necklace will allow you to regenerate 4 health every 10 seconds. When the player has less than half health, it activates adrenaline mode in which the player gains speed 1 until health goes back above half.

35° Master's Bandana -

*Master's Bandana.* It will make the player able to dash 10 blocks forward by crouching twice in a row (literally being propelled forward). The player will also be able to look up and dash 5 blocks upward. Both dashes have a cooldown of a few seconds.

36° Ring Of The Arrow God -

*Ring Of The Arrow God.* It is a ring that will make the player gain double arrows when killing a skeleton. In addition, every mob will have a 10% chance to drop an arrow. The player will also have a 20% chance to not consume an arrow from the inventory when shooting with a bow.

37° Soul amulet -

Soul Amulet - For every 10 mobs that the player hits, the next mob they hit will take 10 damage. Each mob killed accumulates a value, such that on the 10th mob killed, of any type, the next mob that is simply hit will receive 10 damage as a critical hit, resetting the value right after.

38°  Experienced Miner's Gloves -

Experienced Miner's Gloves. With this accessory the player can quickly switch between a shovel or a pickaxe depending on the block they are going to break... If the player needs to break blocks like dirt, gravel or sand it automatically switches to the shovel, and blocks like stone, deepslate, ores and etc are automatically switched to the pickaxe. This only works if the player has a shovel or a pickaxe in the inventory.

39° Grindstone -

*Grindstone*. Will cause, when holding a copper, iron or gold sword, the player to gain Strength 1 effect while holding it.

40° Lava-intolerant Bracelet -

*Lava-intolerant Bracelet*. Any lava that flows within a 4-block radius of the player will be instantly removed while this item is equipped.

41° Water-intolerant Ring -

*Water-intolerant Ring*. - Within a 4-block radius of the player, all water will be instantly dried, including flowing water.

42° Liquid-intolerant Ring -

*Liquid-intolerant Ring*. Any and all liquids that flow near the player will be instantly removed, whether water or lava that gets within at least a 4-block radius of the player.

->Souls<-

Souls are sub-items with elemental functionalities and are used to apply potion effects to the player. These items are mainly used to make elemental rings that apply permanent effects to the player depending on the type of soul they are made with. Both the rings and the souls themselves can be crafted on the accessory upgrade table.

43° Ring Of Strength -

*Ring Of strength*. Will add the permanent Strength 1 effect to the player.

44° Ring Of Steel -

*Ring Of Steel*. will add the permanent Resistance 1 effect to the player.

45° Ring Of Speed -

*Ring Of Speed*. Will add the permanent Speed 1 effect to the player.

46° Ring Of Vigor -

*Ring Of Vigor*. Will add the permanent Regeneration 1 effect to the player.

47° Ring Of  Vitality -

*Ring Of Vitality*. Will add the permanent Health Boost 1 effect to the player.

48° Ring Of  Saturation -

*Ring Of Saturation*. Will add the permanent Absorption 1 effect to the player.

49° Ring Of Breath -

*Ring Of Breath*. Will add the permanent Water Breathing 1 effect to the player.

50° Ring Of Miner -

*Ring Of Miner*. Will add the permanent Haste 1 effect to the player.

51°  Thief's Necklace -

Thief's Necklace. Whenever the player hits a Villager with an empty hand, they have a 5% chance to drop an emerald while wearing this item.

52°/53° Left/Right Wings Of Icarus -

*Left and Right Icarus Wing*. Both items are part of the main wing. When equipping either of the two wing parts, the player can look slightly upward and jump, which will launch the player upward and make them fall slowly, having to wait 10 seconds to use this ability again.

54° Wings Of Icarus -

*Wings Of Icarus*. The complete Icarus wings have the same effect as the normal wings but enhanced, allowing the player to fly higher and for much longer. By looking slightly upward and jumping, the player is propelled 13 blocks up and forward, with a 3 second cooldown before the ability can be used again, letting the player fly just by jumping and looking slightly up.

55° Horseshoe -

*Horseshoe*. This item negates fall damage for the player from any height they jump from.

56° Wind Cloak -

*Wind Cloak* . This cloak can make the player extinguish everything that is on fire within a radius of approximately 5 blocks around them. To use the ability, the player needs to crouch twice in a row.

57°/ 58°/ 59°  Virtude Ring -

*Virtude Ring* . All three items have the ability to apply critical damage to a creature with a certain hit chance.  

*Lv 1* = 5% CRT / 4 dmg

*Lv 2* = 8% CRT / 4 dmg  

*Lv 3* = 10% CRT / 4 dmg

60°/ 61°/ 62° Golem Ring -

*Golem Ring* . Both rings apply extra knockback to any creature that is hit by the player while wearing the ring.  

*Lv 1* = 2 blocks  

*Lv 2* = 3/4 blocks  

*Lv 3* = 4/5 blocks

63° / 64° /65° Ring Of Learning -

*Ring of Learning* . This item adds a chance for the player to gain a full level of XP when killing a creature, and each level of the ring increases the chances of this ability.  

*Lv 1* = 10%  

*Lv 2* = 20%  

*Lv 3* = 25%

66° Professional Miner's Bracelet -

*Professional Miner's Bracelet* . For every deepslate block and its variants, and even other blocks that are on the same layer, the player will have a chance to obtain a new item called "diamond_nugget". By combining 9 of them in a crafting table you can make a full diamond. The player has a 1% chance of getting this item by breaking any block below layer y0.

67° Sun Amulet -

*Sun Amulet*. Will make the player receive Fire Protection I and Resistance I buffs while it is daytime. At night the effects disappear and only become active again the next day.

68° Moon Amulet -

*Moon Amulet* - With this item the player will receive the effects of Invisibility and Regeneration I while it is nighttime. The effects disappear after the day dawns.

69° Eclipse Amulet -

*Eclipse Amulet* - This item will make the player have all the effects of the moon and sun amulets (Fire Protection, Resistance I, Invisibility, Regeneration I), with both effects enhanced to LV 2. In addition, the player will have a 10% chance to land a critical hit on any mob they hit, this critical hit will deal 5 damage.

70°  Emerald Crown -

*Emerald Crown* - This emerald crown will make the player have a chance to receive gifts from Villagers that are near them. The gifts vary and each one has a certain rarity. The player can receive both stone tools, as well as copper, iron and food items dropped directly by the Villagers themselves.

71°  Magical Archer's Quiver -

*Magical Archer's Quiver* - All three versions have similar abilities, being enhanced with each level. This item will allow the player to shoot more than one arrow with the bow.  

Lv1 = The player is able to shoot 2 arrows at once with the bow.  

Lv2 = The player is able to shoot 3 arrows at once with the bow.  

Lv3 = This enhanced version allows the player to shoot three arrows, with a 30% chance of not consuming arrows when firing.

72°/73°/74° Spike Gauntlet -

*Spike Gauntlet* - This will add a chance to cause poisoning to the mob that is hit by the player who has it equipped.  

Lv1 = 20% chance  

Lv2 = 20% chance  

Lv3 = 30% chance

75° Butcher's Book -

*Butcher's Book* - This item will add a 20% chance to all mobs that drop meat (including zombies) to drop double the meat after being killed.

76° Nature's Handbook -

*Natures Handbook* - This book will allow the player to have a 5% chance to drop any seed in the game when breaking any grass.

77°  Bracelet of Justice -

*Bracelet of Justice* = This item will allow the player to automatically switch to the sword or the closest attack item after hitting a mob. Keep in mind that the player must have some sword in the inventory for it to work.

78°/79°/80° Spiked Collar -

*Spiked Collar* - With this item equipped, the player will deal thorn damage to any mob that attacks them. The damage will increase according to the level of the equipment.  

Lv 1 = 1 damage.  

Lv 2 = 2 damage.  

Lv 3 = 4 damage.

81° Hunter's Glove -

*Hunter's Glove* - This item will add +2 damage when attacking with any axe.

82° Desguise Mask -

*Disguise Mask* - This item will grant immunity to the Bad Omen effect.

 

 

❗❗❗Active "Beta API" options when create your world❗❗❗

There are many other possible accessories. If you have any tips on what accessories I can create, comment something :)

 

The Easy Accessories! (bedrock accessories system) Team

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