ItemEditor.mcpack
What's new
Abilities are here. Items can now do actions by themselves, easily accessible from the Editor menu or commands.
- Abilities, set up from
/jstash:editor: a trigger (like on hit, kill, shoot, hurt, use, held, worn, mine or break), up to 8 steps, and optional chance, cooldown, conditions and costs - 18 starting templates, in case you don't want to configure one from scratch
- Abilities on stackable items are available but due to a Script API limitation atm, they are off by default, turn it on under Abilities in
/jstash:settings - "Type any number" setting, for going past the slider limits
/jstash:editornow takes a slot and a panel, so/jstash:editor @s mainhand abilitiesjumps straight to that menu- Making a stackable item into a wand now tells you it needs an item that doesn't stack, instead of throwing an error
Documentation is now on the website: editor guide, command reference and abilities.
I have also built an item builder for putting together a /jstash:grant command for any item, just in case if you are too lazy to configure one yourself.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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