Horde Of Mobs 1.0.2
What's new
Updated 1.0.2:
🆕 New Mob Lists Inherited from Mob Far Scaling
Animal List (inherited from Mob Far Scaling):
- All animals from Mob Far Scaling added, including addons like: alpha_livestock, dk, minere, fusioned_mobs, old_nether
- New command
/hordeofmobs:animallistthat shows ALL animals grouped by prefix (Vanilla + Addon + Custom)
Creature List (inherited from Mob Far Scaling):
- All creatures from Mob Far Scaling added, including addons like: nether_biomes_expansion, old_nether, dungeons, dk, ew, old_villagers_plus, fusioned_mobs
- New command
/hordeofmobs:creaturelistthat shows ALL creatures grouped by prefix (Vanilla + Addon + Custom)
Boss List (inherited from Mob Far Scaling):
- New bosses from addons added: mob:redstone_golem, mob:endersent, boss:primordial_wyrm, boss:sculk_boss, boss:floral_amalgam, boss:astrageldon, boss:pyrogen, boss:void_pope, boss:irradiated_ghast, and more
🆕 New List Commands
/hordeofmobs:animaladd <id>- Add a custom mob to animal list/hordeofmobs:animalremove <id>- Remove a mob from animal list/hordeofmobs:animallist- View ALL animals (Vanilla + Addon + Custom) grouped by prefix/hordeofmobs:creatureadd <id>- Add a custom mob to creature list/hordeofmobs:creatureremove <id>- Remove a mob from creature list/hordeofmobs:creaturelist- View ALL creatures (Vanilla + Addon + Custom) grouped by prefix
🆕 Multi-List Protection System
Behavior:
- A mob CANNOT be in multiple lists simultaneously
- If a mob is in "Animal List", it cannot be added to "Creature List", "Boss List" or "Blacklist"
- If a mob is in a default list (Vanilla/Addon), it cannot be added to another list
- To move a mob from one list to another, it must first be removed from the current list
🆕 New Languages Added
Support for 3 new languages added:
- Portuguese (pt)
- French (fr)
- Italian (it)
🆕 Welcome Message Command
/hordeofmobs:welcome <enable/disable>- Allows enabling/disabling the welcome message that appears when the addon loads
🆕 New "infected" Family for Monsters
- Mobs with the "infected" family are now detected as MONSTER
🆕 Revived Mob Detection (Mob Revive)
- Mobs revived by the "Mob Revive" addon are AUTOMATICALLY excluded from cloning
This mod has no additional files

