Grass Scatter v1.2.2
What's new
What's New
Taigas and Jungles: Extra grass now generates split 50/50 with ferns across all three modes (Light, Dense, and Lush). In all other biomes, only grass continues to generate. The overall plant density remains unchanged.
Changes
Lush Mode Spawn Rates: Torchflowers, golden dandelions, and pitcher plants generate 60% less frequently than before.
Lush Mode Refactor: Plant generation features have been refactored to align with vanilla:
- Vanilla Feature Integration: Sunflowers, tall grass, and large ferns now directly utilize vanilla generation features.
- Double Plants: Lilacs, rose bushes, peonies, and pitcher plants are now placed using the standard vanilla double-plant generation method.
- Fern Placement: Single-block ferns now use the vanilla generation feature.
- Soil Rules: All plants strictly follow vanilla soil conditions, generating exclusively on blocks where they naturally occur (such as grass blocks, dirt, podzol, and moss).
- Internal Optimization: Lush mode feature count has been reduced from 47 to 34 internal features.
Note: These changes only apply to newly generated chunks. Previously explored terrain will remain unaffected.
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