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Generic Health Regeneration Mechanic

A Bedrock addon inspired by Monster Hunter health mechanic. When hurt, players gain a health buffer that regenerates 70% of lost health over time. Eating food adds to the buffer based on its nutrition and saturation. Replaces default regeneration system.

Generic Health Regeneration Mechanic is a Bedrock addon inspired by Monster Hunter that overhauls the default health system. When a player takes damage, they receive a health buffer that gradually regenerates up to 70% of the lost health. Eating food also adds to the regeneration buffer based on the food's nutrition and saturation.

Required Dependencies:

Features:

Hurt Regeneration: Player gains a certain amount of regeneration buffer

Food Regeneration: Player gains a certain amount of regeneration buffer based on nutrition and saturation of the food

 

 

 

Configuration: (using Kamii's Script Configuration)

Installation:

This addon requires the UI Queue addon to add the visuals to the GUI, or you can use one of my addons that has built-in UI Queue, like A Magic Way or Roll and Stamina. Also, it's needed Kamii's Script Configuration to access the configuration menu.

The Generic Health Regeneration Mechanic Team

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