Forsaken Odyssey

Explore and survive in a world of wilderness and fantasy. Encounter new mobs on your journey, build your base with new blocks, and discover items to enhance your survival skills!

File Details

Forsaken Odyssey (v1.18.5).mcaddon

  • R
  • Mar 21, 2026
  • 12.34 MB
  • 6.5K
  • 26.3+2

File Name

Forsaken Odyssey (v1.18.5).mcaddon

Supported Versions

  • 26.3
  • 26.0.02
  • 26.0

✧✧

Version: 1.18.5

MOBS:

  • In Creative Mode, baby mobs can now be spawned by using their Spawn Eggs.
  • Increased the breeding cooldown of all custom mobs to 5:00.
  • Reduced the growth chance from aging items for all custom baby mobs.
  • Cave Wolf:
    • Increased the aging time of baby Cave Wolves from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items from 5%–10% to 1.5%–5%. Rotten Brute Flesh now has a 20% chance to accelerate growth (down from 100%).
    • Reduced the taming chance from 20% to 15%.
  • Deopard:
    • Increased the aging time of baby Deopards from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 20%.
  • Dirt Bat:
    • Increased the aging time of baby Dirt Bats from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 35% to 25%.
  • Firebirds:
    • Increased the healing amount from healing items.
    • Increased the aging time of baby Firebirds from 33:33 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 70% to 25%.
  • Forest Wisp:
    • Forest Wisps released from jars will no longer despawn.
  • Giant Moa:
    • Increased the aging time of baby Moas from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 100% to 50%.
  • Glowbird:
    • Increased the aging time of baby Glowbirds from 33:33 to 50:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 25%.
  • Hummingbird:
    • Fixed the leash position.
    • Increased the healing amount from healing items.
    • Increased the aging time of baby Hummingbirds from 33:33 to 1:00:00.
    • Reduced the growth chance from aging items.
  • Lurknash:
    • Increased the aging time of baby Lurknash from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Wild Lurknash can now be tamed using Cooked Moa instead of Bones.
    • Increased the taming chance from 20% to 30%.
  • Mossheep & Pale Mossheep:
    • Increased the aging time of baby Mossheep from 20:00 to 40:00.
    • Reduced the growth chance from aging items from 15% to 5%.
  • Mushlings:
    • Improved fungus production. Tamed Mushlings now produce more than wild ones.
    • Increased the aging time of baby Mushlings from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 35% to 20%.
  • Myceling & Glowceling:
    • Increased the healing amount from healing items.
    • Increased the aging time of baby Mycelings and Glowcelings from 33:33 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 30%.
  • Opossum:
    • Increased the aging time of baby Opossums from 40:00 to 45:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 35% to 15%.
  • Rat & Giant Rat:
    • Increased the aging time of baby Rats from 25:00 to 1:00:00.
    • Reduced the taming chance from 35% to 20%.
  • Raven:
    • Fixed a bug where baby Ravens could not be fed Raw Arthropod Meat to accelerate growth.
    • Increased the healing amount from healing items.
    • Increased the aging time of baby Ravens from 33:33 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 25%.
  • Selvander:
    • Fixed an issue where Cooked Pufferfish and Cooked Tropical Fish could be fed to baby Selvandars.
    • Increased max health from 14 to 16 (wild) and 28 to 32 (tamed).
    • Increased the aging time of baby Selvanders from 40:00 to 45:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 20%.
  • Skeleton Infantry:
    • Fixed a bug where it could not shoot projectiles when wielding a Powder Staff.
  • Sparrow:
    • Increased the aging time of baby Sparrows from 33:33 to 50:00.
    • Reduced the growth chance from aging items.
  • Squirrel:
    • Squirrels now drop Leather Scrap instead of Squirrel Hide when killed by fire.
    • Increased the aging time of baby Squirrels from 25:00 to 40:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 35% to 20%.
  • Warthog:
    • Increased the aging time of baby Warthogs from 25:00 to 40:00.
    • Reduced the growth chance from aging items.

BLOCKS:

  • Fixed the Rose Quartz Stairs UV texture.
  • Fixed a bug with potting Tall Lush Bushes.
  • Jars of Forest Wisp (Uncharged) can now be opened using a Jar Opener to release the Wisp.
  • Clumps of Mosshroom Fungus are now flammable.
  • Custom Saplings can now also be planted on Farmland.
  • Hanging Moss can now be placed beneath any type of fungus block.

ITEMS:

  • Fixed an issue where the Lapis Lazuli Apple did not apply status effects after consumption.
  • Magic Staffs, Wands and the Piglin War Hammer can now be enchanted with Silk Touch and Efficiency, and can no longer be enchanted with Curse of Binding.
  • Berry Cookies:
    • Reduced the duration of the Regeneration effect on Sweet Berry Cookies and the Night Vision effect on Glow Berry Cookies.
    • Increased the chance for effects to apply on consumption from 5% to 10%.

TRADINGS:

  • Updated Wandering Trader trades.
  • Copper Horse Armor can now be sold by Expert-level Armorers for Emeralds.

RECIPES:

  • Added all missing recipes to the Wood Cutter. (Note: Multiple error logs may appear when Creator Settings are enabled.)
  • Improved recipe unlocking: custom item recipes are now unlocked when any of their crafting ingredients are obtained.
  • Removed the Copper Scrap recipe from smelting Copper Blocks or Copper items in a Blast Furnace.
  • Removed the Blooming Corrupted Oak Sapling recipe from the Crafting Table. It can now only be crafted using the Grafting Table.
  • Glow Lichen Carpets can now also be crafted using the Grafting Table.
  • Reduced the amount of Hanging Moss required from 2 to 1 for Mossy Cobblestone (Stairs, Slabs, Walls) and Mossy Stone Bricks (Stairs, Slabs, Walls) recipes.
  • Mossy Cobblestone recipes using Moss Carpets now require 1 instead of 2.
  • Mossy Cobblestone Slab recipes using Seagrass now require 1 instead of 2.
  • Mossy Cobblestone Wall recipes using Moss Carpets now require 1 instead of 2.
  • Mossy Stone Brick recipes using Moss Carpets now require 1 instead of 2.
  • Mossy Stone Brick Slab recipes using Seagrass now require 1 instead of 2.
  • Mossy Stone Brick Wall recipes using Moss Carpets now require 1 instead of 2.

TECHNICAL CHANGES:

  • Added language translations for mob interaction text buttons.

✧✧