FloorLink_Elevators_0.4.9.mcaddon
What's new
Optimization and download size
Version 0.4.9 includes the gameplay optimizations introduced in 0.4.8:
- Reduced nearby-entity searches from 18 to 1 per movement step.
- Eliminated unnecessary writes to unchanged idle doors.
- Reduced repeated lookups and reused block data.
- Removed build-only texture-generation code from gameplay scripts.
In the automated comparison, idle block reads dropped by 60%, and movement-related entity searches dropped by approximately 94%. These measure API activity, not an in-game frame-rate increase.
The 0.4.9 download is 104,961 bytes, compared with 105,717 bytes in 0.4.7—a reduction of 756 bytes, approximately 0.7%.
The main improvement is reduced gameplay processing. All elevator designs and features remain included.
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