Fire Support Combined Arms v4.0.mcaddon
What's new
Fire Support Combined Arms v4.0 – Changelog
Fully survival compatible. Every vehicle, weapon and piece of ammunition is crafted at a normal crafting table and loaded with ammo you make yourself. Creative copies are included too.
Air Defence
- Added Patriot, S-400, SAMP/T, Buk-M2, NASAMS, IRIS-T SLM, Iron Dome, Iron Beam laser, Pantsir-S1, Hawk, SAM silo, CIWS gun and CIWS technical
- Interceptors fly realistically, chase their targets and have to hit them directly
- Every system has its own realistic range and can engage targets at any altitude
- Launchers fire the moment a threat is detected and can take on several targets at once
- IR missiles can be fooled by flares, and radar missiles struggle against low-flying aircraft
- Missiles that lose their target crash or self-destruct safely away from your launcher
- Choose whether each system shoots down only enemy fire or everything
- Pantsir twin 30 mm guns, fed with 20 mm ammo cans
- Up to 25 air defences per player, adjustable in settings
Radars
- AN/TPS-77 (200 blocks), EL/M-2084 (150 blocks) and AN/MPQ-50 (110 blocks)
- Each radar keeps its coverage area active while it is switched on
- One radar per player, up to five per world
Armour
- M1A2 Abrams, T-90M, Bradley, BMP-3, Stryker Dragoon and BTR-82A
- Drive, aim the turret and fire, with real ammo racks, Trophy active protection, smoke grenades and fuel
- Armour zones: front, side, rear and top take different damage
- Destroyed vehicles leave wrecks you can salvage for parts
Aircraft
- F-15EX (single and two seat), Su-35S, A-10C and Su-25SM3
- Walkable C-130J Hercules: drive a tank into the hold, carry troops, jump out with a parachute, and walk around the cabin on autopilot
- AC-130J gunship you can call in
- Custom pylon loadouts: fit empty pylons, then load them with your own missiles and bombs
- Flares, landing assist and belly landings
Helicopters & Drones
- AH-64E Apache and Mi-28NM attack helicopters
- Walkable CH-47F Chinook with door miniguns, troop seats and a sling hook that lifts vehicles
- MQ-9 Reaper, Orion, FPV strike drone and recon drone
Naval
- Walkable Arleigh Burke destroyer: walk the decks while she sails, steer from the bridge, and fire the 5-inch gun, Tomahawks, SM-2, ESSM and CIWS
- Repair the hull with damage control; sunk ships settle on the seabed and can be salvaged
- 10-cell Tomahawk missile bay
Artillery & Rockets
- M777 and Msta-B howitzers, M252 and Podnos mortars
- HE, smoke, white phosphorus and illumination rounds
- HIMARS, BM-21 Grad, MLRS and rocket technical
- Fire control computer with batteries, firing patterns and time-on-target strikes
- Live overhead target view and map targeting; your markers are visible only to you
Missiles
- Ballistic missiles in eight sizes, plus cruise, cluster, bunker buster and nuclear
- Guided rocket round you fly yourself
Infantry Weapons
- Javelin, Kornet, Stinger, Igla-S, Carl Gustaf, SMAW, RPG-7, AT4 and M72 LAW
- M2 .50 cal and Kord heavy machine guns
Explosions
- Realistic craters sized to each weapon, from mortars to nukes
- Scorched ground, fires, smoke and debris
Equipment
- Crouch-punch your own equipment to pick it up with its ammo
- Repair wrench to fix damage and share equipment with friends
- In-game Field Manual with every recipe and control
- Settings for crater size, low-end devices and player limits
- Admin call-ins for artillery, mortars, any ordnance and nuclear strikes
Requires Beta APIs.
This mod has no additional files

