Description
Fire Support Combined Arms Requires Beta APIs.
⚠️ EXPECT BUGS & LIMITATIONS! ⚠️
Minecraft Bedrock has significant platform limitations, and some systems may not operate exactly as you would expect. Every effort has been made to push the add-on as far as the Bedrock platform currently allows.
💥 If you encounter anything game-breaking, please leave a comment and let me know!
Command tanks, fly fighter jets, walk the decks of a destroyer at sea, call in artillery from a live overhead camera, and protect your base with real radar-guided air defence. Fire Support Combined Arms is a complete military sandbox. Every system can be crafted, placed, loaded, driven, flown or fired by you, in survival or creative.
Fully survival compatible. Everything is crafted at a normal crafting table from parts you make yourself. Every weapon uses ammunition you craft and load by hand. Prefer creative? Every system also comes in a preloaded creative version that never runs out.
🛡️ Armour
Six fully drivable armoured vehicles, each with its own weapons, ammunition and handling.
M1A2 SEPv3 Abrams – 120 mm main gun, .50 cal remote turret, coaxial MG and Trophy active protection
T-90M Proryv – 125 mm gun with Refleks guided missiles, Kord heavy MG
M2A4 Bradley – 25 mm Bushmaster, TOW missiles and a troop bay
BMP-3 – 100 mm gun, 30 mm autocannon and Arkan missiles
M1296 Stryker Dragoon – 30 mm cannon and Javelin missiles
BTR-82A – 30 mm autocannon and a troop bay
Drive with W/S/A/D and aim the turret where you look. Choose your rounds from a real ammo rack: AP, HE, guided missiles, smoke grenades and more. Tanks climb terrain, push through forests and ford shallow water. Armour matters: the front is tough, the sides and rear are weaker, and the top is vulnerable. Destroyed vehicles leave burnt-out wrecks you can salvage for parts.
✈️ Aircraft
F-15EX Eagle II (single and two seat) – multirole fighter
Su-35S Flanker-E – air superiority fighter
A-10C Thunderbolt II – the legendary GAU-8 cannon, bombs, Mavericks and rockets
Su-25SM3 Frogfoot – close air support with bombs, missiles and rockets
C-130J Hercules – a walkable transport. Drive a tank up the ramp into the hold, seat 32 troops, set the autopilot and walk around the cabin mid-flight, or open the ramp and jump out with a parachute.
AC-130J Ghostrider – call it in with a beacon and watch it circle and pound your target
Build your own loadout. Pick what hangs on every pylon from a top-down view of your aircraft: heat-seeking and radar missiles, laser-guided bombs, JDAMs, Mavericks, rocket pods and multi-bomb racks. Pylons are fitted empty, and you load them with your own ammunition. Save up to three loadouts.
Heat-seeking missiles lock on when the circle turns red and can be fooled by flares. Radar missiles need you to keep pointing at the target and lose aircraft flying low to the ground. A landing assist helps you touch down smoothly, and forgetting your gear means a belly landing in a shower of sparks.
🚁 Helicopters & Drones
AH-64E Apache – 30 mm chain gun, Hellfire missiles and Hydra rockets
Mi-28NM Night Hunter – 30 mm cannon, Ataka missiles and S-8 rockets
CH-47F Chinook – a walkable heavy-lift helicopter with two door miniguns, 22 troop seats and a sling hook. Hover over a tank, truck or launcher, hook it up and carry it anywhere. Turn on auto hover, leave the controls and man the door guns yourself.
MQ-9 Reaper and Orion – armed long-range drones
FPV strike drone – fly it straight into your target
Recon drone – zoom, thermal vision and laser target marking
When you fly a drone, your body stays safely where you left it.
⚓ Naval
Arleigh Burke-class destroyer: a fully walkable warship. Launch it on open water and walk her decks while she sails. Climb to the bridge to take the helm, or head to the combat information center to run the ship's air defence.
5-inch deck gun
Tomahawk land-attack cruise missiles
SM-2 and ESSM surface-to-air missiles
CIWS last-line defence
Engine room, damage control and a chart table
Sunk ships settle on the seabed, where the wreck can be salvaged
Tomahawk missile bay: a 10-cell land-based launcher. Plan up to ten strikes on the map, set launch times and ripple them out across thousands of blocks.
🚀 Air Defence
Thirteen air defence systems, each with realistic missiles, speeds, ranges and behaviour.
Patriot – PAC-3 MSE hit-to-kill interceptors
S-400 Triumf – the longest reach in the pack
SAMP/T Mamba – Aster 30 missiles
Buk-M2 – tracked medium-range launcher
NASAMS – AMRAAM-ER missiles
IRIS-T SLM – the most agile interceptor
Iron Dome – built to stop rockets, shells and mortars
Iron Beam – a high-energy laser that burns targets out of the sky
Pantsir-S1 – a drivable gun-missile system with twin 30 mm cannons
Hawk launcher and SAM silo
CIWS gun and CIWS technical – a rapid-fire last line of defence
Radars bring it all together. Place an AN/TPS-77 (200 blocks), EL/M-2084 (150 blocks) or AN/MPQ-50 (110 blocks), and every launcher in range comes online. Radars keep their whole coverage area active while switched on.
Launchers react the moment a threat appears and engage several targets at once. Interceptors fly real paths, chase their target and have to hit it directly. They can intercept at any altitude. Missiles that miss crash or self-destruct safely away from your base. Pick exactly what each system shoots at: ballistic missiles, cruise missiles, rockets, shells, mortars, drones, bombs, jets or helicopters. You can also choose whether it fires only at enemy fire or at everything in the sky.
💥 Artillery & Rockets
M777 155 mm and 2A65 Msta-B 152 mm howitzers
M252 81 mm and 2B14 Podnos 82 mm mortars
M142 HIMARS – guided rockets, airburst rockets and ATACMS ballistic missiles
BM-21 Grad – classic rocket artillery
MLRS launcher and rocket technical
Fire HE, smoke screens, white phosphorus and illumination flares that light up the night. The Fire Control Computer lets you group guns into batteries, pick firing patterns, and land every first round at the same moment with time-on-target strikes.
Aim from a live overhead camera of the real terrain, with range rings, target marks and incoming rounds shown on screen, or target straight from the map. Your markers are visible only to you.
☢️ Strategic Missiles
Place a launch unit, set a target by map, by looking or by typing coordinates, then arm and launch.
Ballistic missiles – Basic, Light, Heavy, Large and Colossal
Cluster bomb – scatters bomblets across the target
Bunker buster – digs deep before it detonates
Cruise missile – hugs the terrain all the way to the target
Nuclear missile – choose the yield and watch it carve a massive crater
Guided rocket round – launch from your shoulder and fly it in yourself
🎯 Infantry Weapons
Javelin – fire-and-forget anti-tank missile
9M133 Kornet – guided anti-tank missile
FIM-92 Stinger and 9K338 Igla-S – shoulder-fired anti-air
Carl Gustaf, SMAW and RPG-7 – reloadable rocket launchers
AT4 and M72 LAW – single-shot anti-tank launchers
M2HB .50 cal and Kord 12.7 mm – tripod heavy machine guns
🌋 Explosions & Craters
Every explosion leaves its mark. Craters are sized to the weapon: a small scar from a mortar, a deep pit from a heavy missile, a massive crater from a nuke. Blasts scorch the ground, start fires and throw up smoke and debris. Choose realistic or cinematic crater sizes in the settings.
🔧 Equipment & Quality of Life
Pick it up: crouch-punch your own equipment and it comes back to your inventory with its ammo
Repair wrench: fix damage and share your equipment with friends
Field Manual: an in-game book with every recipe, control and system explained
Damage: equipment smokes, sparks and burns as it takes hits, and launchers cook off when destroyed
Settings: crater size, a low-end device mode for phones and consoles, and player limits for servers
Admin call-ins: operators can call in artillery, mortars, any missile or bomb, and nuclear strikes
📥 Installation
Download and open the .mcaddon. Both packs import automatically.
Back up your world.
Activate Fire Support Combined Arms in your world's Behavior Packs. The Resource Pack turns on with it.
Turn on Beta APIs under Experiments.
Set simulation distance to 12; render distance 32 chunks is recommended.
Load in and open the Field Manual to get started.
If Beta APIs is off, the add-on tells you and walks you through turning it on.
Works on Windows, mobile, console, Realms and servers.
❤️ Support Future Projects
Fire Support Combined Arms is made by steven7214. If you enjoy it, you can support future projects on Patreon.















