The DyingCraft Mob Pack adds a bunch of mobs from my addon 'DyingCraft: No Light. No Hope'. These mobs are inspired by Dying Light.
None of Techland's assets were used.
This pack only includes mobs. For the full experience, download DyingCraft.
List of Mobs:
-Biters: Slow zombie-like mobs and the main enemy you will encounter during daylight. These are infected that have rotten for so long they can barely stand upright. Alone they are easy to defeat, but in groups they can be very dangerous.

-Virals: Fast infected that recently turned. They will sprint at their target at full speed and deal a lot of damage. But don't be fooled, because they have don't have much health, making them a dangerous enemy when not paying attention, but easy to defeat.

-Gastank Virals: Villager Virals with a Hazmat suit and a Gas tank on their back. They worked in Nuclear Power Plants and tried to clean up the mess the virus has caused. Once hit, their gas tank will open and send them flying before exploding. Gastank Virals that are lit on fire will have a bigger and more destructive explosion.

-Goon: Slow big infected with a hammer, who were construction workers before the infection. They will walk towards their target and smash their hammer on the ground, dealing area damage to every non-infected mob.

-Spitter: An infected with an open slimy chest, who were ambulance workers before the infection. They will spit poisonous slime at their target.

-Exploder (Mob Pack Exclusive): The Exploder is a common type of infected you will encounter during the day. They are only included in the DyingCraft Mob Pack. They will run towards their target and explode when close. Exploders behave similar to Infected Creepers from DyingCraft.

-Nighthunter: Fast relentless infected that will only come out at night. At night they will patrol the area scavenging for food. When they spot their prey, they will stop at nothing to hunt it down. For your information, 'prey' includes players. You may be asking, why do they only come out at night? Well, that is because of their extreme weakness to UV light. During the day, any Nighthunters that are still outside will burn to death.
The DyingCraft Mob Pack does not include UV-mechanics, so you have no way to defend yourself against Nighthunters besides fighting or hiding.

-Nightstalkers: Mutated versions of Nighthunters which are stronger, faster and harder to kill. They are resistant to UV Light, so they don't burn in sunlight. During the day, any Nightstalkers that are still outside won't burn, but they will retreat.

-Wraith: a special type of Nighthunter, mutated to withstand UV light and have the ability to go invisible and teleport. Wraith is a boss you should think carefully about before fighting. It has no mercy and won't hold back when attacking you. Wraith has a chance to drop diamonds when killed.

-Netherstalkers: Special Nether-variant of Nightstalkers. They roam the Crimson Forests, making it a way more dangerous place. They can only survive in the Nether and will freeze to death in the Overworld and The End.

-Endhunter: A special End-variant of the Nighthunter. They roam the End Islands (Including the main island), making your experience in The End just that bit more dangerous. They can teleport, making an encounter with Endhunters a true nightmare.

The DyingCraft Mob Pack is perfect for those who love the mobs, but don't want things like items, structures and complex mechanics. The Mob Pack is incompatible with the main DyingCraft addon.
Find bugs? Please report them in the comments here on CurseForge or in my Discord Server.