Dusty's VeinMiner AIO
The last vein miner you'll ever need. Break one ore, one log, or one shovel-based block and the rest follows. No commands, no setup, no nonsense — just crouch and mine.
How To Use
It couldn't be simpler:
- Hold the correct tool (pickaxe for ores, axe for logs, or shovel for dirt/gravel).
- Crouch (sneak).
- Break a block.
Every connected block of the same type will break automatically in a ripple outward from where you started.
How It Works
Most vein miners just break everything at once. This one doesn't.
Blocks break in waves that ripple outward from the origin block, each wave staggered by a small tick delay. Every block gets a flash particle just before it breaks so you can see what's about to go. You hear a break sound for each one—including specific sounds for deepslate, gravel, clay, and wood. It feels like mining, not like blocks vanishing.
The flood fill also supports nearby blocks that aren't directly touching. If two ore clusters are separated by a block of stone but close together, they'll still be picked up in the same vein.
Special Gravel Logic: For blocks like gravel, the vein processes from the top down. This ensures that the pile doesn't collapse and turn into falling entities, which usually breaks other vein miner scripts.
Why It's Better
Most vein miners on MCPEDL either ignore durability entirely, break your tool silently, or have no fortune support. This one handles all of it properly.
Durability
- Vein mining won't start if your tool only has 1 use left.
- If the tool hits 1 durability mid-vein, it stops immediately, plays a custom cancel sound (1.2 pitch), and notifies you.
- With Unbreaking, damage chance is reduced correctly at every enchantment level (matching vanilla behavior).
- Without Unbreaking, the vein is automatically trimmed to however many blocks your tool can safely break.
Fortune
- Standard ores use the vanilla fortune multiplier roll.
- Redstone uses discrete fortune logic (the way vanilla actually calculates it).
- Ancient Debris never gets fortune applied, exactly like vanilla.
- Gravel has a scaling chance to drop flint based on your fortune level, reaching 100% at Fortune III.
Tool Safety
- Switching tools mid-vein cancels the entire chain immediately.
- Each player's vein is tracked independently so multiplayer works without players interfering with each other.
- Breaking a new block while a vein is still running cleanly cancels the old one first.
Drops
- Everything goes straight into your inventory and stacks normally with your existing items.
- If your inventory is full, overflow spawns at your feet as a ground drop, accompanied by distinct audio feedback.
- XP orbs spawn at each broken block for ores that give XP.
Supported Ores
| Ore |
Minimum Pickaxe |
| Coal, Nether Gold, Nether Quartz |
Wood / Gold |
| Iron, Copper, Lapis |
Stone |
| Gold, Redstone, Diamond, Emerald |
Iron |
| Ancient Debris |
Diamond / Netherite |
All deepslate variants are included automatically.
Supported Shovel Blocks
| Block |
Minimum Shovel |
| Gravel, Clay |
Any Shovel |
Supported Trees
Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Crimson Stem, Warped Stem, Bamboo Block.