dustbound-outlaws-v1.1.0.mcaddon
What's new
Not published. The build still requires the live camp, multiplayer, input, and
Content Log checks recorded in ROADMAP.md.
Added
- Adds reusable Wanted Posters crafted from Paper, a Compass, and a Deadeye Badge.
- Adds repeatable hunts for named Deadeyes, with Locator Bar guidance and a localized distance and direction fallback.
- Adds two compact outlaw camps that can appear safely in existing worlds.
- Adds difficulty-scaled camp guards, including mounted opposition on Normal and Hard difficulty.
- Adds camp supply chests with ammunition, food, modest valuables, and rare frontier equipment.
Improved
- Gives the Deadeye Badge a clear Survival progression use.
- Preserves active hunts through world and script reloads.
- Clears abandoned hunts after three in-game days so world slots cannot remain blocked forever.
- Validates terrain and nearby camps before placing any camp blocks.
- Keeps named targets and their guards close to the encounter until the bounty is complete.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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