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DeepMine_Navigation_BP

An ultra-performance standalone coordinate telemetry & sub-structure radar for Bedrock (1.21.30+). Optimized with 10-tick sharding for 1000+ players. 0 lag, 0 flicker, stable 20 TPS. Custom themes available!

◈ Deep-Mine Navigation HUD ◈

Deep-Mine Navigation HUD is an ultra-performance, zero-lag underground radar and coordinate navigation telemetry system designed for Minecraft Bedrock Edition (1.21.30+). Built to be 100% stable, it runs flawlessly on single-player worlds and massive multiplayer servers with ZERO TPS drops.


🚀 Key Features

  • ⚡ Zero Experimental Requirements: Runs using 100% Stable Vanilla Scripting APIs when used as a standalone pack. No experimental toggles required for single-pack operation!
  • 📈 10-Tick Bucket Sharding: Automatically splits players into 10 separate batches to distribute processing, scaling effortlessly on 1000+ player high-concurrency servers.
  • 🛡️ Cache Defending & Anti-Flicker: Intelligently monitors text packet states to intercept redundant network packets, reducing packet overhead and bandwidth lag.
  • 🔮 3D Advanced Cross-Probe: Features an expanded 12-dimensional cross-probe network to instantly detect sub-structures (Trial Spawners, Sculk Sensors) and eliminate dead zones.

🎨 Personal Style Customization

Every player on the server can change their own coordinate display style at any time! Use the following in-game chat commands to switch themes instantly:

  • Default White Theme (Style 0): /scriptevent mha:theme default mha_theme_default
  • Mythic Gold Theme (Style 1): /scriptevent mha:theme mythic (or ancient) mha_theme_ancient
  • Techno Cyber Theme (Style 2): /scriptevent mha:theme techno (or future) mha_theme_future

🧩 Smart Ecosystem Synchronization

When combined with the combat module Mob Health Assistant [Lite], this pack dynamically optimizes screen space. It merges health bars and personal coordinate themes into a single unified stream frame. No overlapping, no flicker, perfect dual-stream synchronization across the Overworld, Nether, and The End dimensions.


📋 Underground Zone Biome Registry

  • Surface Zone (Y >= 64): Displays surface hunting metrics.
  • Shallow Caves (Y >= 16): Calibrated for copper and iron tracking.
  • Deep Zone (Y >= -16): Optimized for gold and lapis lazuli exploration.
  • Bedrock Layer (Y < -16): Pure high-contrast Diamond and Redstone mining telemetry. fisherman12138-deepmine-hud-diamond-telemetry
  • Special Architectural Biomes: Dynamic text adaptation for Ancient Cities, Lush Caves, Dripstone Caves, and Trial Chambers.

DeepMine_Navigation_BP Team

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