Crystal Alchemy

Discover ancient crystal ruins across every dimension. Harness the power of Verydite, Ascara, and Caeline to craft new blocks, tools, and much more.

File Details

Crystal Alchemy v1.4.mcaddon

  • R
  • Mar 9, 2026
  • 212.49 KB
  • 11
  • 26.3+2

File Name

Crystal Alchemy.mcaddon

Supported Versions

  • 26.3
  • 26.0.02
  • 26.0

Crystal Alchemy v1.4 - Attunement and Systems Update

This update focuses on essence, tool, and attunement balancing, alongside improvements to core Crystal Alchemy interfaces, mechanics, and world generation.

Highlights:

- Essence and tool progression rebalanced

- Two-tier attunement system added to crystal tools

- Repair system reworked with lifetime repair limits

- Several interface improvements across Crystal Alchemy blocks

Essence Crucible:

- Refinement now converts 3 shards into 1 essence.

- Refinement time adjusted to 15 seconds per essence.

- Crucible interface updated to better handle shard input and active recipes.

Attunement Table:

- Attunement System:

     - Tools can now be upgraded through two attunement tiers.

          - Caeline - Flow Attunement I / II

          - Ascara - Fire Attunement I / II

          - Verydite - Harvest Attunement I / II

     - Attunement now costs:

          - Tier I: 3 Essence + 5 XP

          - Tier II: 5 Essence + 10 XP

 

     - Attunement Table interface improved to better display available tools and attunement levels.

- Repair System:

     - Tools now track lifetime repairs and require XP to repair.

     - Repairs consume crystal shards.

     - XP cost increases as a tool is repaired more times.

     - Tools now have a maximum lifetime repair limit.

Tool Ability Updates:

- Caeline Staff:

     - Base ability now provides a speed boost.

     - Attunement tiers increase the strength of mobility effects.

- Ascara Dagger:

     - Base ability ignites struck targets.

     - Attunement tiers spread fire to nearby mobs with increasing range and duration.

- Verydite Scythe:

     - Base ability harvests and replants a single crop.

     - Harvest area increases with attunement tiers.

          - Tier I: 3×3

          - Tier II: 5×5

Interface Improvements:

- Several Crystal Alchemy interfaces have been polished and made more consistent.

World Generation:

- Crystal ruins now integrate more smoothly with surrounding terrain.