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Canopy

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Canopy-v1.6.0.mcaddon

File nameCanopy-v1.6.0.mcaddon
Uploaded
Aug 5, 2026
Downloads
1.4K
Size
558.4 KB
File ID
8579633
Type
R
Release
Supported game versions
  • 26.40

What's new

What's New

  • Minecraft 26.40 Support
  • Understudy is now built into Canopy!
    • Commands are now in this format: /canopy:player<cmd> <args>. (ex. /canopy:playerjoin Simplayer)
  • Canopy no longer requires a separate Realms version. All functionality in the main pack is now available on Realms!
  • ./canopy -> /canopy & ./info -> /info: These commands are now vanilla commands, with full auto-complete for all rules.
  • /playerglide: Make a simplayer start or stop gliding with an Elytra.
  • renderLightLevel InfoDisplay rule: Renders the light level of nearby blocks.
  • blockBreakSpeed: InfoDisplay rule: Shows your block breaking speed over the last 5 seconds.
  • horse: InfoDisplay rule: Shows the speed and max health of the horse you are riding.
  • /analyzearea: Analyzes a region of blocks and displays results for a JavaScript expression.

Improvements

  • noSimplayerSaving -> simplayerSaving and defaults to true instead of false.
  • /playerlook: The rotation argument has been reintroduced.
  • /playerlook <name> block: Now targets an exact point on the block face instead of the center of the block.
  • /playerclaimprojectiles has been removed. Use Canopy's /claimprojectiles instead.
  • /data: Added AABB data under "Other."
  • creativeOneHitKill: Does not kill sulfur cubes with blocks inside.
  • ping: Changes color based on the health of your ping.
  • /lifetimetracking: Added item dropped by entity spawn reason.
  • /lifetimetracking: Added item picked up by entity removal reason.
  • /cs <player>: Use the player argument to teleport to a player as you enter spectator.
  • Updated several command descriptions in the docs to be more informative.

Fixes

  • /playeraction: Now properly displays the "stop" option.
  • flippinArrows: Ignored interactions with Decorated Pots.
  • /tick: Fixed an error where the command origin's name wouldn't be shown in the feedback.
  • target, blockStates, liquidTarget, liquidStates: Handled an error that could be thrown when traveling through a portal.
  • /debugentity: horse now works on skeleton and zombie horses.
  • /hss calculate: Fixed calculated HSS being off-by-one for some structures.
  • noFog: Is now accessible on servers.

… and more improvements behind the scenes!

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