File Details
Building in Biomes 1.1.23.06
- B
- Jun 23, 2026
- 47.25 MB
- 9
- 26.30
File Name
biomes.mcaddon
Supported Versions
- 26.30
Notable Changes:
Blocks:
-Changed trapdoor code to use onRedstoneUpdate.
-Changed door code
-Changed double plant code
-Changed keg texture
Items:
-Changed beverage textures
-Greatswords now have cooldown, while on cooldown you cannot gain Fatigue/Radiation
-Greatswords now hurt you if you have too much Fatigue/Radiation
-Necklaces/Tiaras now activate with any attack, not just melee
-Necklace of Chill reflect damage proportional to the amount recieved and distance
Entities:
-Lead dust despawns in water
-Solar Flares (fire obstacles summoned by the archshaman) now have a height of 1.5 blocks
-Sudden Cardiac Arrests summoned by the Razziator spawn airborne
-Crimson King's Dark Souls attack shoots three fireballs
-Overgrown Archshaman's meteorites spawn higher, fall faster and have a model
-Overgrown Equestrian's equipment is enchanted
-Overgrown Equestrian can finish you off with potions of harming and can attack undeads with healing ones
-Overgrown Dualliste attacks based on distance
-Made in Heaven is time based rather than chance based. It now activates when a certain amount of time has passed, and the cooldown increases each usage
-Overgrown Archshaman can summon Overgrown Arsonists and Overgrown Hunters
-Overgrown Archshaman's adaptation is based on the phase of the boss: in phase 1 it blocks 60% of damage, in phase 2 80% and 100% in phase 3
-Weeper summons new Weeper TNTs, which respect mobgriefing.
-Weeper now knocks back greatly nearby players
-Weeper can only use its ultimate if it's under half health
-Weeper's ultimate can be interrupted via conventional attacks, but the shockwave activates instantly.
-Weeper's first projectile is shot in bursts
-Weeper can now go invulnerable when under half health
-Weeper can break blocks
-Weeper explodes on death
-Creeper Spores are more akin to eggs, releasing a Creepie on impact
-Wraiths now fly more and are more mobile
-Wraiths now summon Fire bouquet entities instead of fire blocks
-Craiths summon a random amount of creepies
-Antique Tornadoes don't target mobs with family "spimton:weeper" anymore
-Champion of Justice now transforms into the Unbreakable Diamond instead of summoning it
-Champion of Justice can be hit in second phase, although you will deal only one damage per hit
-Champion of Justice does not instantly die when he finishes 5 attacks in phase 2. Instead, you'll have to finish him yourself.
Additions:
Blocks:
-Added Andesite, Granite blocksets
-Added Indented Gold Lamp
-Added Bluestone block, changes light emission based on inputted redstone power
-Added Dice, right click to roll a random number between 1 and 6. The result determines the block's redstone signal
-Added Dungeon Torches. They can be turned on or off and come in Overgrown and Ominous variants
-Added Braziers. Campfires that can't be extinguished and can't cook food but deal damage when standing on top of them
-Added Candle Holders. Decorative light sources
-Added Chandeliers. Light sources that need a supporting block, otherwise they fall
-Added Ominous block set. Blocks used in the Highblock Halls mission in MCD
-Added Ominous Statue. Not technically a block but acts as decoration
-Added Coaster. Can display a mugged beverage
-Added Cellar. Can ferment bottled wines/cider
-Added Big Keg. Can produce bottled beer/vodka
-Added "WRYYY" bronze statue
Items:
-Added bottled red wine. Comes in 9 default variants, plus some easter eggs
-Added bottled cider. 3 variants obtained by adding an apple to the cellar while it's fermenting
-Added bottled white whine. Comes in 5 variants, plus some easter eggs
-Added bottled beer. Either ale or lager, depending on the Keg's temperature. Can be crude if the content of the keg isn't fermented
-Added Ominous Armor. Unbreakable iron armor worn by Weeper's Illagers
-Added Whispering, Fortune spears. Melee weapons with a jab attack, gain special abilities when you meet certain conditions...
-Added Soul Artifacts. Can store souls when in offhand, and have special abilities to consume them. Dropped from the Souldancer
-Added Targes. There are currently five of them, and they are lesser shields that don't fully protect against damage but protect you even when attacking.
Entities:
-Added Souldancer. Stronger wraith that possesses more moves
-Added Royal Wraith. Like the Tower Wraiths from Minecraft Dungeons, but spawn Lead Dust clouds instead of noxious gas
-Added Satellite, Sentinel. Illagers that patrol what will be the reworked Weeper's structure. They wield the new spears and have more reach than the player
-Added Bluestone Golem. Work in progress enemy of the Weeper's faction
-Added Overgrown Arsonist. New mob found in the Overgrown Temple
-Added Opulent Observer, Obstructor, Obliterator. Tough enemies found in the overgrown temple. They will drop lore manuscripts in the future
-Added Sun. Summoned by the Archshaman when he transitions between phases or when he is in lava
-Added Green Gardener. Belongs to the Champion's faction and throws blast fungi
-Added Yellow Jester. Belongs to the Champion's faction and shoots projectiles that make your items go on cooldown.
-Added Purple Piper. Buffs allies of the Champion of Justice
Other:
-Reworked Overgrown Temple. Now it generates like a jigsaw structure
-Added CONFIG.js. Work in progress, contains all variables for items

