BlockVideoPlayer-v6.6.0-showcase.mcaddon
What's new
What's new since v6.0.0
v6.6.0 — Smaller videos
- Video data is now compressed with a per-scene Huffman code. Same picture, same blocks — about 35–53% less in-game data and 26–36% smaller add-ons.
- Starting and seeking no longer pause on large videos: data is unpacked a little at a time while playing.
v6.5 — Many more colours, true-to-life
- The palette grew from 39 to 108 real blocks: concrete, terracotta, wool, planks, stone, bricks, prismarine, waxed copper and more. Only blocks that don't fall, don't change over time and can't be farmed for resources (no gold, diamond, iron, lapis…) are used.
- Block colours are now measured from the official textures, so the picture looks like the source video (colour error −26 to −58% with the default settings).
- The converter's default is the new Auto palette (up to 64 of 101 colours per scene).
- Fixed: the remote showed ☒ boxes instead of symbols.
- Fixed: colourful videos played slowly and the sound cut out between 10-second parts.
- Fixed: 3D models briefly showed holes while a frame was being drawn.
v6.4 — Lighter 3D holograms and new tools
- 3D reliefs, silhouettes and inflated shapes are sent as two flat layers (colour + height) and rebuilt in game: 54–85% less data for 3D.
- New command
/scriptevent badapple:stats: shows the real frame rate, server TPS, late frames and script time after playing. - Converter: Match video aspect ratio button (no black bars), a playback load estimate, and clearer error messages.
v6.1–v6.3
- Faster playback: the add-on picks the fastest way to place blocks for every frame (
/scriptevent badapple:benchmeasures your device). - Steadier picture with dithering (fewer blocks change between frames).
- FPS slider in the converter, and an option to fix the in-game language.
Full history: https://github.com/ntk758/MinecraftAddon_Bedrock_Video-Player/blob/main/CHANGELOG.md
Changelog (日本語版)
v6.0.0 からの変更
- v6.6.0: 動画のデータをシーンごとのハフマン符号で圧縮。画質・ブロックは同じまま、ゲーム内のデータが約 35〜53%、アドオンが 26〜36% 小さく。大きな動画でも再生の開始・シークで止まらないように。
- v6.5: 使うブロックを 39 → 108 色に (コンクリート・テラコッタ・羊毛・木材・石・レンガなど。落ちない・変化しない・資源にならないものだけ)。ブロックの色を公式テクスチャから測った値にし、元の映像に近い色に。リモコンの ☒ 表示、色の多い動画で再生が遅れて音が途切れる問題、立体が描画の途中で欠ける問題を修正。
- v6.4: 立体を「色 + 高さ」の 2 枚で送り、立体のデータが 54〜85% 減。再生の計測コマンド
stats、縦横比に合わせるボタン、負荷の目安。 - v6.1〜6.3: 描画方式の自動選択、ディザのちらつき軽減、FPS スライダー、ゲーム内の言語の固定。
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