HorizonteDeSucesos_v2.0.0.mcaddon
What's new
NEW
• Colossal black holes: they no longer stall at a few hundred mass. The bigger they get, the faster they eat. New 5th stage: ULTRAMASSIVE black hole (mass 20,000+), up to a ~33-block sphere with the Colossal size setting. Reach the mass of TON 618!
• Giants look the part: Interstellar-style lensed disk arcs, a hot inner ring, disk flares, longer helical jets, gravitational darkness, ground tremors and S-stars orbiting on real Kepler ellipses.
• A realistic dying star (15 s): main sequence → red giant → core collapse → SUPERNOVA with a gamma-ray burst, a 3D debris shell, a shock wave and a colourful nebula.
• Pulsars (neutron stars): sweeping lighthouse beams, radio ticks, a magnetic field that pulls metal items, and the Tolman–Oppenheimer–Volkoff limit.
• Kilonova: a pulsar falling into a black hole forges real gold.
• Tidal disruption events: black holes tear nearby stars apart.
• A blinding new white hole: starburst rays, lens flare, counter-rotating disk, sparkling trails.
• Dynamic light: singularities light up caves and the night.
• LANGUAGE OPTION: switch every message, menu and the HUD to English or Spanish in the new ⚙ Settings menu (Gravity Detector → ⚙ Settings, or /scriptevent bh:lang en). The resource pack settings (gear icon) also translate item names.
• ⚙ Settings menu: language, HUD, block breaking, lethal horizon, maximum size (Classic / Large / Colossal), effects quality (Low / Normal / Ultra), lights, darkness.
• New textures, particles and 8 new sounds.
IMPROVED / FIXED
• Pack names and descriptions now follow your game language.
• Near giant black holes you can escape from the outer part of the pull (inside about half of it there is no escape without the Gravity Anchor).
• "Low" effects quality for older phones.
• Still works on Bedrock 1.21.90+ with no experiments.
Before removing the add-on from a world, run /scriptevent bh:clear near your singularities (their invisible light blocks would stay otherwise).
This mod has no additional files

