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Black hole.

Colossal black holes that devour the world and grow into ultramassive giants, plus pulsars, supernovas, kilonovas, white holes and wormholes.
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Description

EVENT HORIZON 2.0

Black holes, white holes, wormholes, pulsars and supernovas for Minecraft Bedrock. No experimental toggles needed.

 

Use a Dying Star, step back and watch it live, swell into a red giant and explode as a supernova. What is left is a black hole (or a pulsar!) that pulls in items, mobs and blocks, keeps growing with everything it eats, and can become a colossal ultramassive black hole that darkens the sky.

 

HOW IT WORKS

• Dying Star: main sequence → red giant → core collapse → SUPERNOVA (gamma-ray burst, debris shell, shock wave, colourful nebula). 70% black hole, 30% neutron star.

• Gravity: things spiral in through an accretion disk. Time slows down near the horizon (the action bar shows your time-dilation factor).

• It eats the world: blocks fly into the hole and chests spill their contents first. Bedrock, barriers, command blocks, portals, spawners and vaults are never eaten.

• It grows: Micro → Stellar → Supermassive → Quasar → ULTRAMASSIVE. Giants have lensed disk arcs, helical jets, S-stars in orbit and gravitational darkness.

• Event horizon: mobs get spaghettified. Players don't die: they travel through a wormhole and come out of the newest white hole (even in another dimension) or at their spawn point.

• Mergers with a LIGO-style chirp and gravitational waves. Hawking radiation evaporates micro black holes.

• Pulsars: lighthouse beams, radio ticks, a magnetic field that pulls metal items, and the TOV limit. A pulsar falling into a black hole makes a KILONOVA that forges gold.

• Tidal disruption: a star placed near a black hole is torn apart and feeds it.

• White holes give back everything the black holes swallowed and are the exit of every wormhole.

• Singularities light up their surroundings.

 

ITEMS (crafting table)

• Dying Star: MGM / GOG / MGM (M = magma block, G = glowstone, O = crying obsidian).

• Micro Singularity (x2): .O. / OPO / .O. (O = obsidian, P = ender pearl). Throw it to create a micro black hole or to feed one.

• White Hole Seed: QSQ / SES / QSQ (Q = quartz block, S = sea lantern, E = eye of ender).

• Antimatter Charge (x2): ARA / RTR / ARA (A = amethyst shard, R = redstone, T = ghast tear). Inverts a black hole into a temporary white hole; annihilates white holes, stars and pulsars.

• Gravity Anchor: .C. / CLC / .C. (C = chain, L = lodestone). Gravity can't drag you while you hold it.

• Gravity Detector: .A. / ACA / .R. (A = amethyst shard, C = compass, R = redstone). Finds singularities and opens the Observatory and ⚙ Settings.

Spawn eggs for everything are in the creative inventory.

 

LANGUAGE

Everything can be switched to English or Spanish: Gravity Detector → ⚙ Settings → Add-on language, or /scriptevent bh:lang en. Item names follow the resource pack settings (gear icon → Language: English).

 

SETTINGS (⚙ menu or commands, cheats on for commands)

Maximum size: Classic / Large / Colossal · Effects quality: Low / Normal / Ultra · block breaking on/off · lethal horizon · lights · darkness.

/scriptevent bh:help lists every command. /scriptevent bh:grief off stops block breaking.

 

SECRETS

Name a black hole "Gargantua"... and see what happens when a black hole touches a white hole.

 

REQUIREMENTS

Minecraft Bedrock 1.21.90 or newer. Turn on the behavior pack; the resource pack is applied automatically. Tested on the official 1.21.90 and 1.26.52 servers.

Tip: try it in a test world first. It will eat your base. Before removing the add-on, run /scriptevent bh:clear.

 

The logo and banner are artistic renders; in game the disk and light effects are drawn with particles.

Black hole. Team

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