Biomes to Build In 1.1.23.06
What's new
Additions:
Blocks:
-Added Frost lantern. Damages nearby undeads
-Added Chilling lamp. Freezes nearby water
-Added Frost lamp. Knocks back nearby undeads
-Added Wilted Cadaver. Wakes up if a player is near.
-Added Decorated temple blocks. Can be with Imperial jade or resin.
-Added Root Rock. New building block that will be used in the major dungeon of the add-on
-Added Thick Vineage. Base block of Savage Garden
-Added Melting resin. Unused
-Added Wither bone blocks
-Added Chillgem buds/clusters. Grow on chillgem blocks
-Added Savage Log, leaves. Found in Savage Gardens
-Added Loot Leaves. Contain treasure
-Added Corrupted Shroomlight. Found in savage gardens
Items:
-Added Vine Whip. Found in Loot Leaves, can either pull a mob to you or speed it up. Using it on cooldown poisons both you and the hurt entity
-Added Red Hot Chili Pepper. Currently has no use
-Added new cosmetic armor, variant of Crimson King's attire
-Added new music disc
-Added black shard. Found in specific structures, bring it to the weeping miniboss altar...
Entities:
-Added Leapvine. Found in savage garden, jumps at you
-Added Wilted skirmisher, warlock. Found in dark, ominous structures. They seem to resemble the overgrown soldiers...
-Added Chillager Chieftain. Lives in a cozy house in the Windswept glaciers, but there's surely a reason why the illagers decided to station there
-Added Wilted Shaman. Miniboss hidden where the stars don't shine. Perhaps it has some relation to the overgrown faction. Drops shadow crystals
-Added Necrologist. Dweller of the depths of the Roots dungeon, doesn't spawn naturally
Other:
-Added new Biome, the Savage Garden. It's recognizable by the bizarre trees, which possess unnatural canopies. But every plant has to have its roots somewhere...
This mod has no additional files

