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Better Flashlight Addon

A flashlight addon that beats the rest! It's an old and clunky flashlight built for horror.
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Better Flashlight Addon V1 Dev Release.mcaddon

File nameBetter Flashlight Addon V1 Dev Release.mcaddon
Uploader
Litbolt123Litbolt123
Uploaded
Jul 14, 2026
Downloads
720
Size
2.1 MB
File ID
8433986
Type
R
Release
Supported game versions
  • 26.30
  • 26.20

What's new

What you get

A full flashlight lifecycle

This isn’t a single “on/off” item. You craft a shell, install batteries, run the light until it dies, eject the dead cell, recharge it, and do it again.

  • Flashlight (Empty) — shell with no battery; install a charged battery to use it

  • Flashlight OFF / ON — right-click to toggle; the beam follows where you look

  • Flashlight DEAD — battery died inside; right-click to eject it (sound → short delay → dead battery out → empty shell again)

Batteries

  • Flashlight Battery — charge shown on the durability bar; stacks to 16

  • Dead Flashlight Battery — what you get when a flashlight dies; empty bar, same 3D model in hand

  • Recharge: Dead Battery + Redstone at a crafting table → full battery

  • Hot-swap: Use a charged battery on a powered flashlight; only 1 is taken from a stack; your old battery goes back to inventory, or drops at your feet if you’re inventory is full

Crafting

  • Empty flashlight: glass pane, iron, copper, redstone

  • Battery: redstone, iron nuggets, coal

  • Recharge: dead battery + redstone

  • Quick revive: dead flashlight + battery at a table → flashlight OFF (shortcut if you don’t want to eject first)


Gameplay feel

Dynamic light beam
Places light along your view direction — up to ~18 blocks, fading with distance. It stays on while you’re in chat, in your inventory, or standing still (no more beam dying when you pause to read).

Per-flashlight charge
Two flashlights in your inventory keep separate battery levels — swapping items doesn’t sync them.

Battery life
About 3 minutes of runtime per full charge (at normal tick rate).

Low battery tension
As charge drops:

  • Warning beeps (volume tuned so they’re noticeable, not ear-splitting)

  • One-time tutorial hints per world (won’t spam every time)

  • Flicker that gets worse as the battery dies

  • At critical levels, the light can stutter off briefly — then come back

  • Very rare chance the flashlight breaks on toggle → dead state and the full eject flow

Sound design
Custom audio for toggle on/off, running hum, flicker, low/critical beeps, battery install/eject, and the moment the battery dies.

3D models in hand
Attachable models for the flashlight and both battery types (including dead).


For testers / devs

  • /scriptevent fl:flashlight_reset_hints — reset one-time tutorial messages

  • Sneak + use an OFF flashlight — sound diagnostic test

  • /scriptevent fl:flashlight_sound_debug — verbose sound logging

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