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Better Flashlight Addon

A flashlight addon that beats the rest! It's an old and clunky flashlight built for horror.
Screenshot 2026-07-19 144106.png

Screenshot 2026-07-19 144106.png

Screenshot 2026-07-19 143824.png

Screenshot 2026-07-19 143824.png

Screenshot 2026-07-19 143902.png

Screenshot 2026-07-19 143902.png

Flashlight in cave.png

Flashlight in cave.png

flashlightaddaonicon.png

flashlightaddaonicon.png

Description

Better Flashlight Addon — V1 Dev Release

The first public dev build of our standalone flashlight addon is here. It’s built for horror and survival — a flashlight that actually feels like one: beam, battery drain, flicker, and sound. It works on its own.


What you get

A full flashlight lifecycle

This isn’t a single “on/off” item. You craft a shell, install batteries, run the light until it dies, eject the dead cell, recharge it, and do it again.

  • Flashlight (Empty) — shell with no battery; install a charged battery to use it

  • Flashlight OFF / ON — right-click to toggle; the beam follows where you look

  • Flashlight DEAD — battery died inside; right-click to eject it (sound → short delay → dead battery out → empty shell again)

Batteries

  • Flashlight Battery — charge shown on the durability bar; stacks to 16

  • Dead Flashlight Battery — what you get when a flashlight dies; empty bar, same 3D model in hand

  • Recharge: Dead Battery + Redstone at a crafting table → full battery

  • Hot-swap: Use a charged battery on a powered flashlight; only 1 is taken from a stack; your old battery goes back to inventory, or drops at your feet if you’re inventory is full

Crafting

  • Empty flashlight: glass pane, iron, copper, redstone

  • Battery: redstone, iron nuggets, coal

  • Recharge: dead battery + redstone

  • Quick revive: dead flashlight + battery at a table → flashlight OFF (shortcut if you don’t want to eject first)


Gameplay feel

Dynamic light beam
Places light along your view direction — up to ~18 blocks, fading with distance. It stays on while you’re in chat, in your inventory, or standing still (no more beam dying when you pause to read).

Per-flashlight charge
Two flashlights in your inventory keep separate battery levels — swapping items doesn’t sync them.

Battery life
About 3 minutes of runtime per full charge (at normal tick rate).

Low battery tension
As charge drops:

  • Warning beeps (volume tuned so they’re noticeable, not ear-splitting)

  • One-time tutorial hints per world (won’t spam every time)

  • Flicker that gets worse as the battery dies

  • At critical levels, the light can stutter off briefly — then come back

  • Very rare chance the flashlight breaks on toggle → dead state and the full eject flow

Sound design
Custom audio for toggle on/off, running hum, flicker, low/critical beeps, battery install/eject, and the moment the battery dies.

3D models in hand
Attachable models for the flashlight and both battery types (including dead).


For testers / devs

  • /scriptevent fl:flashlight_reset_hints — reset one-time tutorial messages

  • Sneak + use an OFF flashlight — sound diagnostic test

  • /scriptevent fl:flashlight_sound_debug — verbose sound logging


How to install

Minecraft Bedrock 1.26.2+ — no experimental settings required.

  1. Import Better Flashlight Addon BP and Better Flashlight Addon RP (both labeled V1 Dev Release).

  2. Enable both packs on your world.

  3. That's it — no beta toggles, no experimental gameplay flags.


This is a dev release

Everything above is in and working — battery loop, beam, flicker, sounds, swap/eject, recharge. We’re shipping this to Patreon first so you can break it, feel it, and tell us what to polish before a wider release.

It is known that having a friend place blocks in the light beam may not work... So, troll your friends all you like, or, play by your self.

Try it in the dark. Let us know what hits and what doesn’t.

The Better Flashlight Addon Team

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