avaritia_1_2_0
What's new
# Avaritia MCPE + Extreme Crafting: v1.2.0
## ✨ New
**Infinity Shield: Cosmic Bulwark**
- Hold Sneak to block from every direction. No durability and no cooldown.
- Reflects melee damage back at the attacker and reflects incoming projectiles, including those from other addons.
- Blocked damage is stored. Release Sneak to unleash it as a **Nova Burst**, and the damage and radius scale with the stored amount.
**Infinity Trident: Spectral Armory**
- Thrown tridents always return to your hand, and every hit calls down lightning.
- Tap to summon 8 Spirit Tridents. They attack nearby mobs, block incoming hits, and strike on command when you tap again.
- Hold Sneak while releasing to use Riptide in any environment, with no water or rain needed.
**Infinity Crossbow: Rapid Barrage**
- Infinite ammo and a 3-arrow volley, with 60 damage per arrow.
- Charge or fire while sneaking to launch **Devour**, a void sphere that carves a tunnel through terrain and one-shots every creature in its path.
- Holding the charge longer widens the beam, from 3 to 25 blocks in radius.
**Other additions**
- Extreme Crafting recipes for the Shield, Trident and Crossbow.
- **Danger flag system**: a player or pet that attacks you is flagged for 5 minutes. Pets are not hit by Devour unless they have attacked you or your pets.
- **Infinity Mace crater skill**: land a hit on a mob after falling more than 9 blocks to shatter the terrain around the impact. A longer fall makes a bigger crater, up to a radius of 30.
- **HUD status effects**: the Scythe's *Bleeding* and *Grievous Wounds* now show as icons on the infected player's HUD, using the Custom Effects UI system.
- **Recipe Index**: a recipe-book button and index panel in the Extreme Crafting screen, with 47 item icons.
- More than 10 new custom particles (nova, beam, guard…), plus new models, animations and animation controllers.
## 🔧 Changes
- **Infinity Spear**: damage no longer scales with the target's max HP. It is now `100 × dash speed × random %`, so it can no longer one-shot by formula.
- **Infinity Scythe**: can now infect other players, and the blood-drip particle is stronger.
- **Infinity Chestplate wings**: flight detection now uses Molang on the resource pack side, with no BP event needed.
- **Infinity Sword**: the first-person cosmic effect now follows screen rotation through `swordRot.js`. The old ~390-frame scroll textures are removed, which makes the pack lighter.
- **Full Infinity armor set**: health lock is reinforced by restoring full health every tick.
- Reworked armor models, render controllers and textures (wings, aura).
- Added `oreville:is_bow` and `oreville:is_spear` tags to Infinity Bow and Spear.
- Removed the old Gacha Machine texture reference in `blocks.json`.
## 🐛 Fixes
- Fixed script errors when a target is already dead or invalid in Xp Vial and Heaven Arrow Rain.
- Removed the `minecraft:player` entity override, so the addon no longer conflicts with other addons that override the player.
## 🌐 Localization
- Added names and skill descriptions for the new items in en_US, es_ES, ja_JP, ko_KR and pt_BR. The non-English files currently contain the English text.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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