This page aims to compile each of the versions of my beloved Archaism Talismans, with details on the changes added in each version, new block items, etc. Below I present:
By Hamleth arena

Archaism talismans pre-actual

Archaism Talismans V1.0
This came with basic items, along with 10 talismans, 5 charms and 5 archaic charms, had a simple item placement system, and came with 2 basic crafting items(In the past I used to use a lot of Java or other textures, but for the Archaic Charm I didn't consider the enchanted shine.)

Archaism Talismans V1.1 (Masks update)
In this version, only 5 items were added to the total: the ethereal mask, the fox mask, the hazy mask, the marble mask, and the Poseidon mask, but back then they had mechanics very different from the current ones and were somewhat "worse."
Archaism Talismans V1.2.0-4(Dolls update)
In this version there was not a big change, a total of 13 items were added, among them 8 dolls that remain to this day, 6 being the same re-skins, the other 2 being part of the members of the Hydra team that existed at that time, 3 new masks added (kitsune mask, unnatural mask, butterfly mask) and the nephrite bracelet.
Archaism Talismans V1.3(Jelewer update)
One of my biggest content updates, which added a total of 35 talismans from the 'jewelry' category, included rings with immunities, necklaces, and only 3 earrings (an extra note is that in this old version, the necklaces provided massive area effects instead of just affecting a single entity).

Archaism Talismans V1.4(Wither-rings update)
This update did not have as much impact as the previous one, which possibly was only played by three people. It added more items (27), including the 20 wither rigs with effects like damage, health, swimming, speed, or jump, along with the lightning scepter (currently the Archaic lightning arrow), the warped cross, the 2 skulls, and the plugin bracelet and its marble version (the prismatic relic was also added but with a different texture).

(actual versions, 1.21+)

Archaism Talismans V1.5.0-2(1.21 update)In this version, I don't remember well if I added content, I will assume I didn't. This update was mainly to update the code to the 'script API' and the items so that they would work in current versions. I also changed the texture of most items to make it more modern and aesthetic. There were quite a few balance changes (such as the mentioned damage or area effect on collars, which now occurs from hits), and the marble emerald collar was added. Later versions were aimed at correcting silent code errors and new abilities were added to 'archaic charms' that didn't have them. Also, the option to 'view your statistics' was added in beta form, using a scroll as such (the same one currently used to view the UI of talismans).

Archaism Talismans V1.6.0-5(Api update)
In these versions of Archaim, basic things were added for the pleasant handling of items and talismans, along with rebalances in crafting, the addition of icons so that the displayed text isn't as unbearable each time we see a talisman. These were also among the largest content updates, adding more than 80 accessories (if we look from version 1.5.2 and skip to version 1.6.5). The marble armor was also introduced with its many texture changes, models, etc., leading to the present where there are 3. The multiple bugs that existed were fixed, and everything was adjusted to reintegrate the feature of viewing statistics (Basically, in these versions, everything about the addon changed radically, including skills/textures/mechanics and including new usable cosmetics like armor, and even integrating what they have been asking me for a long time, custom tables to create everything.).

Thank you very much for having the patience to read the previous text; consequently, I will leave you the downloads of the old packs up to the new one of archaism talismans.
Archaism talismans V1.6.5(With UI)

Final versions:
https://mcpedl.com/archaism-talismans-v2/