

This mod modifies the hostile entities of the game by adding extra difficulty, giving the player a new challenge that will not be easy and will definitely make you suffer. From the darkest and most disturbing thoughts of developer Dev Harena we present "The Tragedy of the Mobs "which without a doubt if it doesn't make you cry it will make you lose your sanity .......
Compatible with other's Difficulty addons and more!!!

These changes to the entities are
- Hostile mobs will have 6 extra hearts
Probability of random effects:
Speed I - III
Resistance I
Fire resistance
Invisibility
strenght I-II
Probability of random abilities:
-Poison, Wither, Slowness, Weaknees, Levitation, Fire, Exposion attacks (When the mob hits the player)
-Lifesteal 10% & 25%
-Critical damage, chance: 4%, 8%, 16% & 24%
-Bleeding, chance: 5%, 10%, 15% & 20%
-Fire reflect (When the player hits the mob)
-Cowardice strenght III & speed III (When the player hits the mob)
-Spikes that reflect the 25%, 50%, 75% % 100% of take damage
-Dodge attacks, chance: 25%, 50%
-Reflection of effects: Poison, Wither, Slowness, Weaknees (When the player hits the mob)
-Area of effects: Poison, Wither, Slowness, Weaknees
Special abilities:
-Berserker: When the mob gets below 5 hearts, it inflicts an abysmal amount of damage if it hits you and also sets you on fire.
-Soul hands: The mob deals armor-piercing damage, this damage scales based on the player's life and is always 15%.

Special Mobs:
-Evoker: This will give an aura of strength and resistance effects in the area to the mobs that are around it.
-Spider: area of weakness
-Cave spider: area of poison
-Enderman: This mows down players in the area around it and also deals armor-piercing damage.
-Piglin Brute: These with their normal gold bracelet will only have the ability to gain speed when you hit them, those with marble bracelets will have a significant increase in damage, life and speed, in addition to having the ability to be berserkers
-Vindicators: Normally they will have the ability to have a 4% chance of making critical hits and attacks that slow down, if you find someone with a diamond axe they will have the ability to inflict bleeding (15%) fire hits, be immune to projectiles, be a berserker and every time you hit them their damage will increase more.
-Drowned: With a chance (15%) you can find a lightning king with a halo and trident, for each trident thrown or with which he hits you he will summon lightning, he can also inflict bleeding (15%) and has the life and speed buffs, also the berserker ability
-Skeletons, Boggeds, Strays & Pillagers, they have a chance to appear with the following abilities:
-Poison, wither, fire & explosive arrows
-Extra arrow damage: 1-4
-Vampire king: These will always appear with their red hood, they have 100% life steal, in turn they can cause bleeding with (20%), and a chance to make a critical hit of (16%)
Special masked entities:
(Everyone will have damage, speed, and life buffs.)
-Ethereal mask: This one could teleport like enderman, have the soul hand ability and be immune to projectiles
-Fox mask: This one will receive less damage from arrows, its attacks are explosive and it has spikes (75%)
-Marble mask: This will be resistant to all types of physical or projectile damage, has more life being slow and spikes (100%)
-Blaze mask: He is immune to fire, and his attacks inflict the same fire and if you hit him you will also burn,
-Cat mask: He has the least life of all but that doesn't make him less terrible, all the hits you give him will make him faster, stronger and invisible, always with critical attacks of 24% chance and weakening attacks
How can you create your own mobs with their abilities or bosses?
/tag add
Tags:
fire_arrow
wither_arrow
poison_arrow
explosive_arrow
lighting_king
arrow1
arrow2
arrow3
arrow4
posion_attack
wither_attack
slow_attack
weak_attack
levitation_attack
vampiric10
vampiric25
fire_attack
critic_4
critic_8
critic_16
explosive_king
fire_reflect
coward_speed
coward_strenght
spike25
spike50
spike75
spike100
evasion25
evasion50
slow_attacker
posion_attacker
weakness_attacker
wither_attacker
area_poison
area_wither
area_slow
area_weak
bleeding10
bleeding15
bleeding20
never_dead
soul_hand
lighting_king
explosive_king
fire_attack_king
fire_reflect
vampiric_king
evoker
no_enderman
projectile_inmune
projectile_50
melee_inmune
melee_50
Archaism trinkets bonus: hardversion
New exclusive slot && trinkets

But drop al your trinkets after dead
