Andys_Better_Double_Doors_0.1.15.mcaddon
What's new
Andy's Better Double Doors 0.1.15 — Feature-Complete Release
Highlights
- One interaction opens or closes a valid matching double door, double fence gate, double trapdoor, or 2×2 quad trapdoor together.
- Exact variants stay separate: wood species, copper oxidation, and waxed state must match.
- Supports operator-controlled global Enable and Redstone Synchronization settings, plus per-set Synchronization and Proximity settings.
- Any player can create a
DoorControlstick in an anvil and crouch + use it on a valid set. Operators use crouch + use withAdminDoorControl, or/scriptevent andydoors:admin settings, for global settings.
Proximity, redstone, and compatibility
- Door and gate proximity detects two blocks from the front or rear only; it never triggers beside the entrance.
- Double and quad trapdoors use a complete one-block perimeter, including corners.
- Proximity is one open → exit → close cycle with a brief exit grace period and one group motion sound per real transition.
- Redstone synchronization respects existing power and avoids feedback loops.
- Full protected proximity authorization works with Andy's Locks & Keys 0.11.3 or newer. Locks in Security mode remain fail-closed; secured redstone synchronization requires Redstone Allowed.
Requirements
- Minecraft Bedrock 26.30 or newer.
- No cheats or gameplay experiments required.
- Standard graphics and Vibrant Visuals supported.
- No required dependencies; Andy's Locks & Keys is optional.
This mod has no additional files

