alliancesytem BP v8 working on realms
What's new
Alliance System v8 — changelog
- Fixed a bug where alliance data (teams, wars, trades, bounties) could silently stop saving once a server had enough activity built up. Basically the whole database was crammed into one storage slot that has a size limit, and once you hit it, saves just failed quietly in the background. Split it across multiple slots so this can't happen anymore.
- Removed a leftover
/bancommand call that never actually worked (turns out that command doesn't exist on Bedrock) — banned players were already being handled correctly through the kick system, so nothing changes gameplay-wise, just cleaned up dead code. - Bumped the minimum game version requirement since it was still pointing at a version from 2023.
- Small dependency version bump, no functional changes.
Should be a drop-in update — no need to reset or wipe any existing alliances/data.
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