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AlchemyCraft: The Alchemist Update

Expand your alchemy with new potions and new ways to use them.
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MCPEDL.png

Screenshot_20261106_131651_Minecraft.jpg

Screenshot_20261106_131651_Minecraft.jpg

Screenshot_20261105_141305_Minecraft.jpg

Screenshot_20261105_141305_Minecraft.jpg

Description

AlchemyCraft transforms alchemy into a system worth using from the beginning of the game to the end.
In the original version, most potions end up being forgotten by players; but with this add-on, they gain a sense of progression and undergo reworks, ultimately becoming truly useful.

Changes:
It is now possible to stack up to 8 potions, instead of just one; however, they now have a base cooldown of 8 seconds, which can be permanently reduced by half through the use of an awakening potion in the next update!
Vanilla already features enhanced and extended potions, so why not combine the best of both worlds? Now you can create potions that are both extended and enhanced!


Compatibilities:
Vanilla Potions
Archaism Trinkets (Soon)
Novelty API (Soon)

 

Changelog:

Beta Release 0.0.1:

Added potions for all vanilla Minecraft effects that didn't previously exist, along with their "Enhanced", "Extended", and even a brand-new type: "Enhanced Extended".
Added a bottle of milk (removes all effects).
All potions now stack up to 8 and have an 8-second cooldown (stay tuned—I’ll be adding a potion that cuts the cooldown in half!).
That’s all for now, but soon, I plan to add unique potions, pillars, effect-tipped arrows, effect rings, and much more!
Let me know in the comments what you’d like to see in a future update!
:P

Fix Update 0.0.3:

Some textures and language have been corrected and changed.
 (They are much nicer and more like the vanilla potions).
Spoiler: Rose gold and effect rings in the next update🔥🔥

Creditis

Use in Addonpacks
To use it elsewhere, you must ask for my permission via Discord, and don't forget to add it to the relations :]

- Requirements:

None (for now).

AlchemyCraft: The Alchemist Update Team

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🇧🇷 :p

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