Actual Player Heads v3.3.0 - Sample Pack Only!
What's new
3.3.0
New
- Every death gets a story. A head dropped when a player dies now says what got them: the player or mob that killed them (by its name tag, if it had one), or how they died, such as "Cause: Fall damage" or "Cause: Lava". Before, only deaths at another player's hands were recorded.
- See whose head it is. Look at a placed head and a label above it shows whose it is, plus who claimed it and when. Only you see your label. You can turn this off in the generator.
- Worn heads hide you from the locator bar, as vanilla mob heads and carved pumpkins do. On by default; you can turn it off in the generator.
- Endermen can ignore head wearers. A new generator option makes a worn head work like a carved pumpkin: look an enderman in the eye and it won't come for you. It's off by default because it replaces the vanilla enderman, so leave it off if another add-on changes endermen.
Fixed
- Heads broken in creative could pass their "Killed by" tag on. Place a plain head in the same spot later, break it in survival, and it dropped with the old tag.
- A plain head could pick up another head's "Killed by" tag if you'd tried to place a tagged head just before and it didn't go down.
- Random mob drops now come only from mobs. Armour stands, boats, minecarts and projectiles never drop heads.
- Re-uploading a pack to the site forgot its mob-drop settings. It now brings back whether mob drops were on, and at what chance.
Notes
- Needs Minecraft 1.26.50 or newer. Still no experimental toggles.
- To get all this, upload your pack to the site and download it again. It updates in place, as always.
- Each placed head now keeps its own "Killed by" tag, rather than the world keeping one list of every placed head. Heads placed with an older pack keep their tags, and move over to the new storage the first time someone looks at them or breaks them.
This mod has no additional files

