Release Date
Earn experience by building, mining, farming, crafting, exploring, and more with a fully data-driven system.
Overhauls Minecraft's progression system to be more nuanced. Adding more friction before reaching The End.
Tweaks the Keep Inventory gamerule to result in losing only a small amount of items and experience.
A framework for creating custom age progression systems.
Adds new uses for copper with new items, blocks, and redstone components.
Introduces a unique enchant system, new enchantments, and a new multi-tool.
Integrates Biomes O' Plenty wood types into various mods.
Miscellaneous tweaks and modifications to fit vanilla gameplay.
Adds new features to make the Sniffer more interesting.
Adds a new multi-tool with a unique enchantment system.
Adds a diet system with movement buffs.
Adds a new vanilla-friendly pot that displays its contents and stores a large amount of items.
Adds unique and inspired mobility items into Minecraft.
Reworks existing combat related enchantments to be less strict.
Wax your coral! Stays alive even when it's dry!
Utilize your fishing rod for convenient movement
New storage utility item to make inventory management easier
Automatically close doors and gates after opening them.
New items and interactions for the Allay & Vex mobs
Adds a new villager profession and utility block.