Lets content packs add custom content to the game.
A framework mod used by some of my other mods.
Adds an in-game UI to edit other mods' config options.
Lets content packs define hybrid crops, which have a chance of appearing between two fully-grown parent crops.
Animate textures in Content Patcher with its "EditImage" action.
Add custom monsters with custom behavior.
Attach C# code snippets to your Content Patcher packs.
Lets content packs add big craftables bigger than one tile!
A minimap for your current location.
Turns Penny into Spenny.
Increases your damage by 5% per combat level (configurable).
Improves loot dropped by meteorites. They drop a lot of stone, coal, iridium ore, and geodes.
Catch critters with a net.
See how much time is left until machines finish processing.
Replaces rain with falling flowers.
Write and execute C# code from the SMAPI console.
Lets content packs add custom critters to the world.
Fixes NPC spawning in custom locations, pathing to custom locations, and schedules for new NPCs.
Throw your axe at monsters to damage them.