Scaling the player along with the mobs! Most of my mods will probably be about scaling certain items, resources, or utilities over gameplay time, and mainly use Improved Mobs to scale the player with the difficulty of the mobs.
Uses improved mobs difficulty to scale EXP dropped from mobs (normal, mini-boss, and bosses). Extremely configurable, and optionally works with Infernal Mobs for specific mob-type exp scaling. Can add custom ID's for you're own mob specific xp scaling too.