Darren Douglas (Sablednah) - freelance IT consultant/web dev who writes Minecraft plugins & Stardew Valley mods for fun: MobHealth, WoodDye, CityWorld ReForged & more. All open source - sablecraft.co.uk
Quests that are given by someone, somewhere . Chapters, quests and storylines from datapack files, played entirely on a vanilla client. A quest is offered by a person ,a block, or a place ; it is told in beats, with choices that branch and consequences.
A procedural NeoForge world generator that fills Minecraft with endless, fully-furnished cities — roads, buildings, mines, sewers, farms and wild nature — deterministically built from your world seed.
A server-side chat filter for NeoForge. It censors or stops swearing in chat and in chat-like commands, sees through the usual disguises, blocks links and spam, and needs nothing installed on the client. Unmodified clients get all of it.
Do you have Standards? Every server command you end up needing, and an economy other mods can drive. /fly, /god, /home, /warp, /tpa, /back, /top, /kit, /vanish, /invsee, mail, mutes, bans - the set every server installs , built to work WITH other mods!
Walk into E1M1. WadCraft reads Doom WAD files and builds their maps as Minecraft structures, in seconds, with one command. Also usable as an API Library.
Procedural roguelike dungeons for NeoForge. Played Roguelike Dungeons or Dungeon Crawl, and wondered where they went on newer versions? CrawlSpace is the answer: deep, themed, procedurally planned dungeons under the world, waiting to be crawled.
A complete RPG character system for Minecraft: races, classes, skills, feats and karma, all defined in datapacks rather than code. Server-authoritative - vanilla clients can join and play.
Claim chunks, declare allies and enemies, and hold territory you can see the edge of. A modern rebuild of the faction mechanic that defined a generation of servers chunk claims, war and alliance, a faction bank, faction chat, and particle borders.