Air raids and air support for Immersive Aircraft, flown by MCA villagers. Pillagers attack in aircraft; your guards fly rescues, escorts, reinforcements and strikes you call on a field radio.
Zombie hordes that gather out of sight, follow noise and march on your village, bed or you. Runner surges led by alphas, and a great horde you can track for days before it arrives.
A roll-up heavy gate with its own lever, an air raid siren that wails on redstone, raids and hostile crowds, and the Horde Decoy: a small robot that lures mobs away and blows up without breaking blocks.
UH-60, AH-64 and V-22 helicopters, a rubber boat and a Zumwalt-class destroyer for Immersive Aircraft, with guided missile pods, night navigation lights and cockpit warnings.
A clumsy-but-earnest servo arm that sorts your chests, plus sentry turrets and a missile battery to guard the city — all drawn as runtime vector machinery.
A cinematic, vector-drawn HUD: holographic terrain map, flight instruments, threat alerts, and thirteen switchable themes. Every instrument is geometry, not a texture.