promotional bannermobile promotional banner

Outer Planets Mod

Expands the Kerbol system with new planets and moons, inspired by Saturn, Uranus, Neptune, Pluto and their moons

File Details

Outer Planets Mod 2.0

  • R
  • May 20, 2016
  • 119.64 MB
  • 9.9K
  • 1.1

File Name

Outer_Planets_Mod-2.0.zip

Supported Versions

  • 1.1

Gameplay:

  • Overhauled Hale's terrain, making it a bit more detailed and the cliffs slightly more imposing
  • Set Ovok's min- and maxLevel to 1 to greatly reduce the spikiness by forcing the most simple terrain setting to always be active
  • Overhauled Eeloo's terrain, adding procedural craters and improving terrain detail in general
  • Overhauled Slate's terrain, making the volcano and mountains more imposing, adding procedural craters, improving terrain detail in general
  • Overhauled Tekto's terrain, making the terrain a bit smoother, more detailed and lining up the ocean better with the color map
  • Overhauled Polta's terrain, adding procedural craters and improving terrain detail in general
  • Overhauled Priax's terrain, slightly changing the shape and increasing terrain detail to create a more chaotic, Hyperion-like feel
  • Overhauled Wal's terrain, making the central ridge's height a bit shorter (more realistic), adding procedural craters, improving terrain detail in general
  • Overhauled Tal's terrain, radically reducing spikiness and making it a more detailed and smooth body
  • Overhauled Thatmo's terrain, adding
  • Overhauled Nissee's terrain, radically reducing spikiness and making it a more detailed and smooth body
  • Overhauled Plock's terrain, reducing spikiness, adding procedural craters and increasing detail in general
  • Overhauled Karen's terrain, reducing spikiness, adding procedural craters and increasing detail in general
  • Added improved terrain scatter to all solid OPM bodies
  • Reduced Slate's gravity from 0.85 to 0.692, to make it the Tylo Lite that it was intended to be

Visual:

  • Added an community sub-mod to the download called CTTP that contains high-quality terrain textures
  • Added custom terrain textures to all solid OPM bodies
  • Added better quality height maps for Plock and Karen with less artifacts
  • Added better quality color map to Tekto with less artifacts
  • Replaced Slate's color map with a 4K version
  • Re-imported height maps for Plock, Karen and Tal from source files to remove artifacts that had appeared through editing
  • Downsized Nissee's height map from 2K to 1K to produce smoother terrain
  • Downsized Thatmo's color map from 4K to 2K, as the moon did not need the extra resolution to look good
  • Redid all ScaledSpace/PQS fades to make the transition smoother
  • Removed cache files to save space, replacing them with a method to generate them on first launch at the cost of a few extra seconds loading time
  • Redid normal maps for all solid OPM bodies
  • Redid the contrasts for the OPM bodies to make the transition from ScaledSpace to PQS smoother

Interface:

  • Added KSPedia entries for Outer Planets Mod, courtesy of Poodmund

Mod support:

  • Added missing text for discovering Karen in the ResearchBodies config
  • Redid all the existing OPM discovery texts in the ResearchBodies config

Bugfixes:

  • Fixed a typo in the temperatureSeaLevel variable in Tekto's cfg
  • Fixed Ovok's strange ScaledSpace lighting swirl at the poles
  • Fixed Wal's normal map cutting off before the top of the equatorial ridge
  • Fixed Nissee's North polar mountain

Miscellaneous:

  • Changed the orders of the PQSMods to 10, 20, 30, etc. in order to make it easier to understand
  • Shuffled the PQSMods in the cfgs so they matched their order
  • Switched template of Slate, Tekto, Polta, Priax, Tal, Nissee, Thatmo, Plock and Karen to Moho to make the terrain overhaul easier
  • Removed unnecessary PQSMods that were inherited by OPM bodies from their templates
  • Updated the AVC version file
  • Removed the Kopernicus license, since it is no longer bundled with the mod