File Details
Outer Planets Mod 2.0
- R
- May 20, 2016
- 119.64 MB
- 9.9K
- 1.1
File Name
Outer_Planets_Mod-2.0.zip
Supported Versions
- 1.1
Gameplay:
- Overhauled Hale's terrain, making it a bit more detailed and the cliffs slightly more imposing
- Set Ovok's min- and maxLevel to 1 to greatly reduce the spikiness by forcing the most simple terrain setting to always be active
- Overhauled Eeloo's terrain, adding procedural craters and improving terrain detail in general
- Overhauled Slate's terrain, making the volcano and mountains more imposing, adding procedural craters, improving terrain detail in general
- Overhauled Tekto's terrain, making the terrain a bit smoother, more detailed and lining up the ocean better with the color map
- Overhauled Polta's terrain, adding procedural craters and improving terrain detail in general
- Overhauled Priax's terrain, slightly changing the shape and increasing terrain detail to create a more chaotic, Hyperion-like feel
- Overhauled Wal's terrain, making the central ridge's height a bit shorter (more realistic), adding procedural craters, improving terrain detail in general
- Overhauled Tal's terrain, radically reducing spikiness and making it a more detailed and smooth body
- Overhauled Thatmo's terrain, adding
- Overhauled Nissee's terrain, radically reducing spikiness and making it a more detailed and smooth body
- Overhauled Plock's terrain, reducing spikiness, adding procedural craters and increasing detail in general
- Overhauled Karen's terrain, reducing spikiness, adding procedural craters and increasing detail in general
- Added improved terrain scatter to all solid OPM bodies
- Reduced Slate's gravity from 0.85 to 0.692, to make it the Tylo Lite that it was intended to be
Visual:
- Added an community sub-mod to the download called CTTP that contains high-quality terrain textures
- Added custom terrain textures to all solid OPM bodies
- Added better quality height maps for Plock and Karen with less artifacts
- Added better quality color map to Tekto with less artifacts
- Replaced Slate's color map with a 4K version
- Re-imported height maps for Plock, Karen and Tal from source files to remove artifacts that had appeared through editing
- Downsized Nissee's height map from 2K to 1K to produce smoother terrain
- Downsized Thatmo's color map from 4K to 2K, as the moon did not need the extra resolution to look good
- Redid all ScaledSpace/PQS fades to make the transition smoother
- Removed cache files to save space, replacing them with a method to generate them on first launch at the cost of a few extra seconds loading time
- Redid normal maps for all solid OPM bodies
- Redid the contrasts for the OPM bodies to make the transition from ScaledSpace to PQS smoother
Interface:
- Added KSPedia entries for Outer Planets Mod, courtesy of Poodmund
Mod support:
- Added missing text for discovering Karen in the ResearchBodies config
- Redid all the existing OPM discovery texts in the ResearchBodies config
Bugfixes:
- Fixed a typo in the temperatureSeaLevel variable in Tekto's cfg
- Fixed Ovok's strange ScaledSpace lighting swirl at the poles
- Fixed Wal's normal map cutting off before the top of the equatorial ridge
- Fixed Nissee's North polar mountain
Miscellaneous:
- Changed the orders of the PQSMods to 10, 20, 30, etc. in order to make it easier to understand
- Shuffled the PQSMods in the cfgs so they matched their order
- Switched template of Slate, Tekto, Polta, Priax, Tal, Nissee, Thatmo, Plock and Karen to Moho to make the terrain overhaul easier
- Removed unnecessary PQSMods that were inherited by OPM bodies from their templates
- Updated the AVC version file
- Removed the Kopernicus license, since it is no longer bundled with the mod

