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Outer Planets Mod

Expands the Kerbol system with new planets and moons, inspired by Saturn, Uranus, Neptune, Pluto and their moons

File Details

Outer Planets Mod 1.7

  • R
  • Jun 17, 2015
  • 64.67 MB
  • 1.4K
  • 1.0.4+2

File Name

Outer_Planets_Mod-1.7.zip

Supported Versions

  • 1.0.4
  • 1.0.3
  • 1.0.2

Changes between 1.7 Beta 2 and 1.7 Release:

 

  • Moved the Texture Replacer cfg to the OPM folder and removed the TextureReplacer folder
  • Updated the Karbonite configs, courtesy of Olympic1
  • Updated the ModuleManager plugin to version 2.6.5
  • Changed Wal's template back to Moho, since the black body bug was fixed by Kopernicus
  • Tekto is much more playable now, since the dark terrain bug is fixed by Kopernicus
  • Changed the AntennaRange config to reflect changes in the mod's recent updates
  • Changed the rotational periods of the gas giants to make them more realistic
  • Tweaked the atmospheres even further to create smoother transitions similar to stock atmospheres
  • Balanced Tekto's atmosphere to make it less tedious during descent
  • Changed Tekto's atmospheric ambient color from reddish to the correct green
  • Rounded the atmospheric heights of all OPM bodies, to match the new style of the stock bodies
  • Corrected Priax's mass
  • Added relative paths for the .bin files in the OPM bodies' cfg files
  • Adjusted the SOIs of Ovok and Hale to make scanning and orbiting less problematic
  • Removed the Kopernicus folder, the mod can now be downloaded separately, making combining OPM with other planet packs easier

Changes added in the beta stage:

 

  • Added a moon around Wall called Tal
  • Added biomes to Urlum's moons
  • Added a couple more science descriptions to Tekto
  • Rebuilt the mod to only use the new Kopernicus
  • Removed KopernicusTech because it's no longer used
  • Converted all gas giants to work without a template
  • Removed DDSLoader because it's obsolete since 1.0
  • Removed CustomAsteroids support since it hasn't been updated in months and is buggy
  • Removed the solar power curve config because it is obsolete since 1.0.1
  • Rotated Priax so that its lighter side is facing the orbital direction
  • Added FinalFrontier ribbons for the Urlum moons
  • Enabled Plock's ribbons in the FinalFrontier config
  • Rebalanced the prestige you get for each OPM ribbon
  • Changed Wal's orbital color to make it more distinct from Tal's color
  • Changed Wal's description to fit the inclusion of Tal
  • Made Wal's orbit larger to realistically allow subsatellite Tal to exist
  • Added custom timewarp limits to the existing OPM bodies
  • Redid some of the normal maps for the existing OPM bodies
  • Integrated OPM with the new stock resource system
  • Renamed the RegolithConfigs folder to KarboniteConfigs, to reflect Karbonite mod dropping Regolith for the stock resource system
  • Corrected the spelling in Neidon's description
  • Moved Eeloo's ribbons and config info into the OPM/Ribbons folder and removed the Nereid folder
  • Removed the useless svn files and folders from the Ribbons folder
  • Fixed a compatibility problem with ATM through a config/moving the ring textures to a separate folder
  • Converted the ring textures to DDS format
  • Renamed the configs in the OPM folder for clarity's sake
  • Moved the PlanetShine config into the OPM folder and removed the PlanetShine folder
  • Added Tal to the PlanetShine config
  • Fixed Priax's biome definitions not matching the actual biome map