File Details
FarFutureTechnologies_1_4_0.zip
- R
- Oct 9, 2024
- 230.36 MB
- 784
- 1.12.5
File Name
FarFutureTechnologies_1_4_0.zip
Supported Versions
- 1.12.5
- Updated SpaceDust to 0.5.4
- Updated Waterfall to 0.10.1
- Added new parts:
- PW x8 Nuclear Pellet Storage Container: 2x length 5m nuclear targets container
- OP 6x2 Nuclear Pulse Unit Tank: Basic 5m nuclear pulse unit container
- OP 6x4 Nuclear Pulse Unit Tank: 2x nuclear pulse unit container
- OP 6x8 Nuclear Pulse Unit Tank: 4x nuclear pulse unit container
- ST-G14NT Fusion Fuel Tank: 5m spherical fusion fuel tank with compact/3.75m/5m attach structures
- ST-N0v4 Fusion Fuel Tank: 10m spherical fusion fuel tank with compact/3.75m/5m attach structures
- A-CY1-5B Antimatter Storage Container: 2x length advanced antimatter storage container
- A-CY1-5C Antimatter Storage Container: 4x length advanced antimatter storage container
- A-CY1-5D Antimatter Storage Container: 8x length advanced antimatter storage container
- X-12 'Hamilton' Nuclear Pulse Engine: 5m orion style nuclear pulse drive
- Plasma RCS systems: high power usage, higher Isp (relatively) systems for future ships
- ARC-μ Electrothermal RCS Block: average sized 4, 3, 2 or 1-way high power electric RCS block, Lithium and Hydrogen propellant options. Uses 10 kW per thruster
- ARC-L Electrothermal RCS Block: large sized 4, 3, 2 or 1-way high power electric RCS block, Lithium and Hydrogen propellant options. Uses 100 kW per thruster
- Reworked art for the following tanks
- ST-412 Fusion Fuel Tank: now uses a more unique surface treatment compared to hydrogen tanks
- ST-824 Fusion Fuel Tank: now uses a more unique surface treatment compared to hydrogen tanks
- ST-4L3 Fusion Fuel Tank: now uses a more unique surface treatment compared to hydrogen tanks
- ST-4L3R Fusion Fuel Tank: now uses a more unique surface treatment compared to hydrogen tanks
- A-CY1-5A: Antimatter Storage Container: rebuilt to take up more of the 5m volume and use the new style for the 5m cylinder tanks
- Fixed AMR-01 Antiproton Storage Ring VABOrganizer bulkhead profile (10m)
- Improvements to localization
- Update a number of less clear descriptions
- Better descriptions for variants throughout
- Engines with length switch options that change their performance now show the changes in the part switcher
- Reworked high energy exhaust damage
- Significantly increased the range and rate at which high energy engines (Frisbee, Cascade, Heinlein, Niven, Hamilton) 'damage' parts via heat and force
- High energy engines now damage KSC facilities when pointed at them (or are near them in the case of the Hamilton)
- Game settings added to toggle engines damaging facilities (Defaults to ON) and the rate they damage them at (defaults to 100%)
- Pulse engines can be configured to deliver damage/heat/force pulses
- Tuning changes
- Cost of LqdHe3 has been changed to 5.5/u from 52.5/u
- Cost ratio for fusion fuel tanks have been adjusted to make deeper cryo fuels (Deuterium) more expensive than say, helium
- Volumes and masses of fusion fuel tanks have been revised for more consistency between models
- Fusion reactors have been rebalanced
- Reactors should go through an equivalent sized small tank in ~10y at full power now, instead of ~2y
- Reactor minimum power generation has been reduced to 2.5% from 10% (5% for engine integrated reactors)
- Engine reactors are now the same fuel efficiency as dedicated reactors
- Increased power generation of Ouroboros to 100 kW from 20 kW because it really sucked
- Reactor thermal balance revised: all engine reactors are now 35% efficient. D-D dedicated reactors are now 40%, which jumps to 50% when using D-He3.
- Antimatter fuel is now significantly denser per unit
- Increased the consumption of antimatter by Dirac and Casaba by 1000x
- Increased the capacity of the AMR-01 Antiproton Storage Ring by 1000x
- Rebalanced the capacity of all advanced antimatter tanks. They're now much more volumetrically efficient and have better mass ratios.
- Rebalanced containment costs for antimatter, now 100-80 kw/t
- Increased the Frisbee Isp to 2,500,000s and tweaked its propellant ratios so it's now about 1/6th pure annihilation vs 1/100
- Fixed a few heat typos in the Frisbee variants config, should now be completely linear
- Changed exospheric harvest rates for the scoop to make the minimums useable. In conjunction with the SpaceDust 0.5.4 update this should make exo harvesting much better
- Fixed the mass ratio of Fission Particle tanks being 10x worse than it should be
- Added 3 new Antimatter settings to the ingame FFT settings
- Containment Needed: Enables or disables the need to power antimatter tanks. Defaults to ON
- Detonation Rate: Scales the leak rate of leaking antimatter tanks. Defaults to 100%
- Volatility: Scales the damage rate of leaking antimatter tanks. Defaults to 100%
- Removed the patch that uses the NFE nuclear transfer mechanics when NFE is installed, everything uses the SystemHeat ones now