Custom Asteroids

Lets users control where asteroids appear

File Details

Version 1.9 Release

  • R
  • Jan 24, 2021
  • 123.56 KB
  • 6.5K
  • 1.12.5+10

File Name

CustomAsteroids_v1.9.0.zip

Supported Versions

  • 1.12.5
  • 1.12.4
  • 1.12.3
  • 1.12.2
  • 1.12.1
  • 1.12.0
  • 1.11.2
  • 1.11.1
  • 1.11.0
  • 1.10.1
  • 1.10

New Features

  • Asteroid groups can now create comets that behave according to stock rules (e.g., orbit-dependent science classes).

Changes

  • The CaCometActive part and cometSample experiment are now deprecated; use PotatoComet instead. They will be removed in version 2.0.0.
  • Stockalike.cfg now emulates the four stock comet classes. Comets have been removed from Basic Asteroids.cfg and Trans-Jool.cfg.
  • Added a "Main Belt Comet" comet class.
  • Nerfed spawn rates of Drestroids and Jool Trojans.
  • Modernized Kuper belt objects and made them more realistic.
  • Restricted Kuper belt detections to large objects.

Bug Fixes

  • New asteroids/comets now trigger the corresponding game events.
  • Scene changes no longer cause duplicate asteroids.