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Coyote Cargo Freighter by Coyote Space Industries

A parts pack of interstellar proportions! A Large Modular Freighter

File Details

CSICargoFreighterv0.2.0

  • R
  • May 1, 2017
  • 44.61 MB
  • 244
  • 1.2-prerelease+3

File Name

CSICargoFreighterv0.2.0.zip

Supported Versions

  • 1.2-prerelease
  • 1.2.2
  • 1.2.1
  • 1.2

0.2.0

  • Fixed node direction on grinder module for EPL (sorry if this messes your ships up)
  • Fixed node location on MedBay (sorry if this messes your ships up)
  • Fixed node location on Passenger Cabin (sorry if this messes your ships up)
  • Fixed various spelling mistakes
  • Updated USI-Tools Dependency
  • Fixed Size differences on cargo bay number decals
  • ReSized textures to integers of 2 for dds compressions and MIP maps
  • Converted Textures to DDS format (some minor quality losses but much better performance)
  • Add MIP maps for all texture (the ships edges and lines should now look a lot better when zooming out)
  • New Engine Technology! - more career friendly Karbonite/Karboundrum/EC mix with brand new FX 14,000,000 per refuel (vs previous 250,000,000)[won't break existing ships if you empty out the excess karborundum new capacity 3500 units]
  • Added custom Engine FX Modules and particles
  • Fixed Pick-Up orientation of small modules plus node location (sorry if this messes your ships up)
  • Fixed texture on Small KIS Kontainer For EVA Rack
  • Fixed textures not showing part preview windows for small EVA rack kontainers
  • Fixed normal maps for EVA rack kontainers
  • Fixed dynamic meshes on EVA KIS Kontainer
  • Fixed HangerBay Pick-Up orientation (sorry if this messes your ships up)
  • Added attach nodes to the inside of Cargo Bays & HangerBay
  • Added support for allista's Hanger Mod configs included for the CargoBay & HangerBay (dock crafts while retaining complete COM balance and low part count)
  • Added nodes for docking ports to top bottom and sides of freighter hull
  • Added custom CSI Freighter catagory for all freighter parts
  • Added Coyote Industries agency and associated images
  • Increased node strength on rear engine to match joint strength of rest of ship (feel free to try landing it now ;))
  • Fixed Z fighting issues on small greenhouse emissive mesh