File Details
Infernal Descent 0.2.0
- R
- May 13, 2026
- 17.34 MB
- 6
- Early Access
File Name
Infernal Descent 0.2.0.zip
Supported Versions
- Early Access
DON'T DOWNLOAD THIS VERSION, PLAY 0.2.1 INSTEAD!!!
New Features
Added the Stats System
- A new HUD appears on the bottom left, showing your current stats distribution. Increase your stats by consuming Stats Up items dropped by the demon and by clearing waves.
- If you fail and are brought back to the surface, it will reset your stats.
Added Stats Up Items
- Right click to absorb the energy of the Stats Up item. Can increase (or decrease) your Max Health, your Strength, your Resistance, or your Stamina.
Added Big Potions
- Better effects, but can't be purchased, only drops from clearing a wave.
Added Challenge Amulet
- Killing demons has a chance to drop this, if you start a wave while holding the challenge amulet, it will be consumed and twice as many demons will spawn, doubling the infernal soul rewards by killing them and also when clearing the wave.
Added Luck Potion
- Dropped randomly, increase the odds a Demon will drop an additional item.
Added Additional Weapons
Rarely drops by clearing a wave, there are 4 of them :
- Glass Stiletto, deals 300 damage but breaks after 1 use.
- Soul Crossbow, load 6 bolts to deal a good amount of damage to far away demons, it uses infernal souls as its ammo.
- Lost Crucifix, deal damage to charge it, once activated, it will absorb 250 damage for you, or you can hit a demon with it to discharge all its energy and apply a resistance debuff to the target.
- Demonic Grimoire, consume 25% of your health to cast a big circle that deals damage to any demons that step inside.
Added Resistance Potion (and it's Big counterpart)
- Can be purchased in the shops, consuming it will reduce the damage you will take.
Shops
- Added Resistance Potion to all shops.
Balance
Demon Hunter
- Increased poison duration.
Paladin of Light
- Main Weapon damage nerf.
- Now hold a Resistance Potion instead of a Stamina Potion.
Ethereal Mage
- Main Weapon primary attack consumes 3 Mana instead of 8.
- Reduced healing spell mana cost by 25%.
Demons
- Increased health and damage, especially to layer 2 and 3 demons due to the stats up addition.
Bug fixes
- Being revived will bring all your health back now.
- Some demons didn't hit hard at all.
Known Issues
- The lost crucifix still takes damage even if you block the incoming attack.

