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Zephyr - Ninja Mobility and Movement Mechanics (Glider, Grapple, Vanish, Wall Jump, Zipline, Dash/Dodge, Double Jump)

A movement mod that overhauls Hytale's base movement, introducing high-level mobility mechanics such as gliding, wall jumps, double-jumps, dashes/dodges, grappling hooks, ziplines, and velocity based damage scaling.

File Details

Zephyr-0.1.2.jar

  • R
  • Feb 21, 2026
  • 506.82 KB
  • 212
  • Early Access

File Name

Zephyr-0.1.2.jar

Supported Versions

  • Early Access
  • added percentage stamina loss setting
  • fixed particle effects for karambit 1 and 3
  • simple (maybe temporary) fp animation for zipline riding
  • fixed vertical zipline directional detection
  • zipline interaction fix (can now interaction with stuff near ziplines)
  • fixed middle-of-rope redirection if you started from an anchor
  • reaching the end of a zipline no longer launches you towrads where ur looking but smoothly lets you go
  • if you get stuck at the end of a zipline, a small boost upwards will be applied for you to get on the anchor
  • added null logging and crash prevention
  • fixed zipline attach detection